D&D 5E 5e Warlord Demand Poll

How much demand is there for a dedicated warlord class??

  • I am a player/DM of 5e and would like a dedicated warlord class

    Votes: 61 26.3%
  • I am a player/DM of 4e and would like a dedicated warlord class

    Votes: 2 0.9%
  • I am a player/DM of 5e and am satisfied with WotC's current offerings for a warlord-esque class

    Votes: 67 28.9%
  • I am a player/DM of 5e and am satisfied with the current 3rd party offerings for a warlord class

    Votes: 6 2.6%
  • I am a player/DM of 5e and I don't care whether WotC designs a warlord class for 5e

    Votes: 94 40.5%
  • I am a player/DM of 4e and I don't care whether WotC designs a warlord class for 5e

    Votes: 2 0.9%

  • Poll closed .
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AaronOfBarbaria

Adventurer
[Shrug] Perhaps. But, IMO, shouldn't it be incumbent on the person who chooses to use the ignore feature to put in the necessary effort? I mean, clearly if you put someone on it, you are choosing not to interact with them. Don't interact with them. That's simple enough. If a person simply can't stand to converse with me--so much so that they don't even want to *see* my posts--they should at least put the minimal effort to avoid quoting me. Since that, presumably, violates their own sensibilities.

And WRT the mobile "issue", if you are a user of the mobile app, and the ignore feature doesn't work on it, why are you even using the ignore feature in the first place? They get to see and interact with everyone's posts, but get to remain invisible to those they ignore? That's grimy in-and-of itself, IMO. Its an end-around.
Eh... I'm not really a good person to discuss the block feature with, considering I think the forum would actually benefit from it being entirely removed - the no one can, intentionally or otherwise, use it as a means to hide their uncouth or inappropriate behavior, no one can turn the forum into an echo chamber by blocking anyone with differing opinions on no grounds other than that their opinion differs, and there is no way in which someone ends up responding to a post that breaks the forum rules by way of "Eh, I'll just hit block, that's easier for me than actually reporting the post like I'm supposed to" and thus creates the (hopefully) false appearance that the rules here don't actually mean anything because they aren't being enforced.

Or maybe I'm just sensitive to the fact that I get less of what I come to the forum for (that being exposure to other people's ideas about D&D, and discussion of those ideas to the benefit of me/them/anybody/everybody) any time someone decides they'd rather not read what I have to say and that just not reading my posts is too much effort for them.
 

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JCraigmile

First Post
I've played/DM'ed every edition since Basic. I didn't care for it in the 4th Ed PHB. It just seemed superfluous? Unnecessary? Back in the day it might have made a nice fighter kit or prestige class. I think if it were produced now, it could go in the vast ocean of fan-generated material, but there's no real need for it in an "official" supplement.
 


mellored

Legend
How are you factoring in concentration and the fact that the spell ends if he takes damage and fails the save? This assumes maximum duration in every fight and that hasn't been my experience especially for casters on the front line...
By counting the fact that the bard is spending his level 4,5, and 6 slots on a level 3 spell. Plus the fact that there's rarely 9 battles in a day, so he has extra slots.

And again, this is just a simplified ballpark balance point. It's not supposed to be identical.
 

Corwin

Explorer
The Eldritch Knight is very Wizard-esque, as is the Arcane Trickster.
Are they? Are you sure? What lead you to believe such a thing? Was it because they use a *small portion* of the wizard spell list? Because they certainly don't act "wizard-esque". They don't use spell books, for one. There are plenty of other huge dissimilarities. But that's probably one of the most striking. But if "see wizard spell list" is all it takes to make things "esque", there are imprints of the warlord all over 5e. Help yourself to the ones you like.
 

Corwin

Explorer
By counting the fact that the bard is spending his level 4,5, and 6 slots on a level 3 spell. Plus the fact that there's rarely 9 battles in a day, so he has extra slots.
I don't recall the warlord feature that had a possibility of stunned an ally every time the warlord took damage. Which ability was that? ;)
 

Imaro

Legend
LOL I don't think that there is a number of people that would convince you. A Gallup poll with 1 million respondents could come out with 90% agreeing with me, and you'd deny its relevance somehow.
I kid, but only a little. And only in the form of light hyperbole.
Maybe you think that literally only the people who get online to talk about the continued need for an actual warlord class, are unsatisfied with the "half or less of a warlord" options the game presented thus far?

Well I will say this... anecdotal evidence about what you and your friend think is nowhere near a Gallup with 1 million respondents... and I'll leave it at that.
 

Sacrosanct

Legend
Well, after all these threads, the solution seems pretty obvious to me

warlordgofundme.jpg
 

mellored

Legend
Do you think that is possible?
Of course. And do it better than most of the homebrews.

No one is complaining about mastermind's ability to help, battlemaster's commander's strike, or PDK's inspiring second wind. Everyone agrees that they are all very "warlord-y" abilities.

But those things are secondary things for those classes. People want those things to be the primary thing they do.

Do you think that is likely?[//quote]
I have no idea.

At the very least, I expect artificer, and psion to come out first. We have a 30% warlord, but we have 0% artificer or psion.
Then it's a toss up between a reworked ranger class and a silver dragon knight class.

I'm crossing my fingers that the "big mechanical expansion" book will have all 4 of them.
 

mellored

Legend
I have a question for [MENTION=6801209]mellored[/MENTION], that I do not intend to sound condescending or ignorant so I will apologize for either or both before even asking; I am sorry.

Would the following step-by-step approach to building a warlord character in the same ballpark as an 11th level bard work for you, and if not, why not?
  1. Take 11 levels of bard, the same feats you mention, and make all the same choices that would go into making the bard you describe
  2. Change "bard" on your character sheet to "warlord" or whatever your prefered class name for the concept might be
  3. Change your "spellcasting" into "tactical insight", granting identical benefits to what spells would, but being non-magical in both flavor and for purposes of anything that can counter magical effects.
  4. Similarly change the fluff of any magical features of the bard build in question to being nonmagical in nature.
Its still going to feel a lot like a spell if you use it at the beginning of battle and just let the buff ride out.

But to give an examples...

*~15 personal damage. = Add Int to your damage with attacks
*~72 HP worth of healing (via cure wouds). = As an action, you can use a healing kit to patch up an ally, giving them HP equal to your warlord level + your Int modifier. And ally can benefit from this once per rest. (5 people * 15 HP = 75 HP)
*~60 THP (via the Inspiring leader feat in a party of 4) = same feat
*Add/Subtract 12 - d10s to a d20 roll. = same, but Int based
**Grant 1 attack per turn. = when you make an attack, an ally can make an attack against the same target as a reaction.
**Grant double movement each turn = as a bonus action, one ally can use their reaction to move upto their speed.
**Grant +2 AC each turn = each ally adjacent to you gains +2 AC
**Grant advantage on dex saves each turn = as a reaction, you can give one person advantage on their dexterity save

That's 9 of the 11 level. (with dice counting as 2, Int times per long rest, and Int times per short rest).
*skill expertise = skill expertise
*guidance = allies get 1/2 your proficiency bonus in skill checks if they are not proficient in it.


Of course, there's plenty of other ideas out there. No need to waste a full new class on just that stuff. But that's squarely in the ball park for balance.
 

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