[d20 Modern] RESIDENT EVIL: Damnation [PG -17]

1st Floor - Front Entrance
Clairemont Mansion

With his back to the car, Michael stares into the darkness, trying to see where the danger is coming from. The smell is overwhelming, and Michael is overcome by thoughts of what its source might be.

Where, what --? I can't see a thing in this darkness. Woukld it be another of those monstrosities? Are there really more? How many - one, four, twenty? Could we outrun them maybe, take shelter in the house? Are there more inside too? Oh God...

"Sir, what's happening? I can't see a thing here, Sir...", Michael adresses the Sergeant, his voice slightly quivering. He briefly turning his head as he does so.

He vaguely sees that the others are sprinting for the house. He follows their lead, fearing to be left behind or slowing them down. He takes a few paces at a run, and finds that the table leg isn't too stable in its place in the crook of his arm.

Argh, hell! Candle. Club. Medkit.
We need all of them, I have to get them in. Don't drop anything, Smith. Don't!


Michael's speed drops as he juggles the three items in his two hands. He watches over his shoulder a few times, even though he knows that he shouldn't. Keeping the candle burning isn't really a priority anymore, keeping it in his hands is. He'll trust to the lights from the house to guide him in, praying that he'll make it there safely.
 

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Clairemont Mansion

1st Floor – Front Entrance Steps

AND

1st Floor – Entrance Hall

Maria Moreno

You leapt out of the car, your heart pounding and nothing but worry for the man beside you as your horrified eyes watch a dog leap at him, hits teeth barely missing Anders but managing to knock the solider to the ground.

Jacqueline and Yuri

With horror you see the sergeant get knocked down by something, but you don't know what it is that attacked him...that is until you see small dark forms darting from the shadows...disgusting...fetid...things that perhaps once had been dogs but were now hungrily looking at you.

Amelia Brogart

You hear them screaming, you feel the terror...but you don't know what's happening.

Amisha Patel

The sounds the body makes...the squishing noise as you drag it across the floor doesn't make up for the incredible stink. You hear screaming, shouting...but you can't see what's going on until Mike nearly runs you over in his terror to get inside the house.

Michael Smith

When your footsteps echo on the marble floor the feeling of relief until you realize that something was happening outside...something terrible.

Isaac Goldstein

Just as you were sure you were going to make it, a terrible pain wrenches into your arm and nearly takes you completely off your feet. When you glance down it is to see something horrible hanging onto your arm, cloudy eyes...teeth...and flesh hanging off what once had been a dog.

Anders Carlson

Flat on your back, you struggle to get up with the dog on top of you and swing your weapon. The edge of the table slams into the dog, but the beast just growls and more of the foul drool falls on your face. The light goes out and plunges you and Maria into darkness.
 

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1st Floor – Front Entrance Steps
Clairemont Mansion


"Anders!" Maria shouts as the darkness is closing in on the car, making it harder to see where the dogs are, or even worse, where Anders is. The eyes of the dog on top of Anders still flash red though, and Maria doesn't hesitate a second. She swings at the dog with full strenght, trying to free Anders from it.

The smell of decay starts to burn in her nostrils and it's giving her a headache again. How did we get here with all these things walking around here? How come they never attacked us while we were down, I don't understand...." Maria shakes her head, lifting her club again for another round of dog-smashing.
 

1st Floor – Front Entrance Steps
Clairemont Mansion

"Dumb mutt," Isaac says and winces as the creature latches on to his arm.

F:)ck off!

He brings the sawn-off up against the dog's throat as it hangs off his arm and discharges a single barrel into its throat.
 
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1st Floor – Entrance Hall
Clairemont Mansion

F*ck f*ck f*ckity f*ck!

Yuri takes an involuntary step backwards as the dog-thing latches onto the cop's arm. He glances around again and then leaps into action. Running over to grab the small marble table top from the table that Amisha smashed apart for the clubs, he lifts it up with both hands and runs back to the entrance doorway and lifts it above his head, preparing to toss it at the first dog monster that gets near him.

"Patel! It's going pear-shaped! Get the Hell over here and start killing things!"
 

1st Floor – Entrance Hall
Clairemont Mansion

Almost reflexively, Jacqueline goes to close the door. This is almost too much for her to handle right now. Right now, she yearned for a simple human opponent, one you could talk around, sneak around or failing that, kill...

She exchanged a glance with the medic at the door, and then threw her gaze back into the darkness. All that could be seen in the pitch were the hints of shadows, liquid shapeless forms that seemed to merge with and emerge from deeper darkness as they glid across the yard.

She wanted to close the door, wanted to focus on fighting these... things only on one front. She liked to work with her proverbial back against a wall, so as not to worry about what might be creeping up behind her. But she knew the soldiers would never leave their own to the ghoulish dogs. And she was definitely not going to tangle with another zombie herself, especially of the howling, four-legged variety.

"I hate dogs," she muttered, mostly to herself. She made a quick look around for any makeshift weapons she could arm herself with, but most of her attention was focused on holding the door, readying to close it when the rest got inside.
 

1st Floor – Entrance Hall
Clairemont Mansion

The work of a private is never over...
Amisha thinks forlornly. Once at the door, she heaves the squishing, goopy corpse onto the front stoop and yanks her club out from the back of her trousers.

They're just freaky, overgrown dogs you wimps. And what the :):):):) is 'pear-shaped' supposed to mean? She takes up a defensive stance next to the door while she waits for the rest of the team to get inside, ready to pound the first pooch to cop an attitude. This team needs a morale booster... she thinks, so she whistles at the closest one just for good measure.

"C'mere Cujo, I'll give ya somethin to gnaw on!"
 

1st Floor – Front Entrance Steps
Clairemont Mansion


Anders fell on his back with a thud as his breath rushed out of him and the candle he was holding went out. A muffled *umph* was all that was heard from Anders as the former beast collided with him. The smell from the creature was reminiscent of the smell upon entering a room of corpses recently dead.

Let's see here. I've dealt with dogs with my bare hands before - live ones at least. This close they're actually easier to deal with, just break their necks. Now only if it works with this thing. Anders thought as he attempted to rise to his feet.

Anders directed a heavy swing at the creature's head in hopes of breaking its neck with brunt force while holding it at bay.

"Moreno, get back to the house," Anders said, not wanting anyone else on his team hurt because he couldn't deal with a threat. It was bad enough that seven were already missing. He wasn't sure he could handle it if anything else happened to his team.
 

1st Floor – Front Entrance Steps
Clairemont Mansion

"I'm not leaving you here Anders, so quit the crap!" Maria tells Anders in a wave of anger. She then swings, releasing that same anger. "I'm not gonna get you killed!"
 

1st Floor – Entrance Hall
Clairemont Mansion

As Michael enters the hall, he bends down to catch his breath and releases both the candle and the first kit to the floor. He turns around to see where the Sergeant and Corporal are, but quickly realizes that things haven't gone as they should.

They're still out there. Moreno said there was a trap, Sergeant ordered us out, and said he'd follow. If they're not here, things must have gone wrong. They're still out there...!

Not waiting for orders this time, Michael sprints back to the door. The tension from withdrawing from the car has seriously psyched him up, and he has given in...

Keep the thinking for later, it didn't work when fighting the corpse either. Don't plan, just do. Get out there, and extract the Sergeant and Corporal. Go, go!

"Sarge and Corporal are still out there. We have to get them back!", he tells the others hurriedly as he runs through the door.

He isn't really sure what to expect, but in his mind an image forms of him wading through a dozen walking corpses to get to the others. Once outside, he quickly looks about him, trying to see where the car was exactly. As he does so, he darts from side to side restlessly, waiting to attack anything fetid that comes close enough.

"Sergeant, Corporal, where are you?", he yells into the darkness.
 

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