Jacob Lewis
Ye Olde GM
I just want to see one psionic blast on this thread before the intellect fortress goes up.
You mean a psionic system (or just revising prior versions) that is not just a paint of coat on a wizard/sorcerer body? Well, yes, their psychic warrior replacements are instead paint jobs on an eldritch knight.You have this. You've got the Psi Warrior and Soulknife with psionic energy dice and abilities.
There are a lot of people on these boards that have long standing campaigns. 40 years? Not so many. Those that ran for 20 years since 3E's psionic system was popular? A lot more.And the number of people who've run settings for decades is tiny - and the number who I think would accept WotC's rulings now is a fraction of that.
I believe that you do not know the history of psionics in D&D based upon your statement. Almost all of what I describe, with the partial exception of the jedi references (TSR/WotC drew inspiration there, too), is from the rules throughout the editions. I built my systems on the then current rules and evolved them between editions to add consistency to an erratically changing rule set.With all due respect I don't see anything here that makes a good argument:
- You talk about how you don't want dispel magic to affect your psionics - while using a houseruled homebrew setting. This can be houseruled
- You talk about the Weave (which I want nowhere near my homebrew settings) and how it's a travesty that Aberrant Minds use the weave - when it's your setting and you can change this. And you do that without mentioning Psi Warriors and Soulknives.
- "My psionic/psychic warriors are heavily inspired by the Jedi - players wanted it, and I provided it. Psions are your Super Hero and Horror Story figures, with clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, telepathy, and metapsionics being the core of their powers." A lot of this feels very soulknify. I think the only one that doesn't exist between the soulknife and psi warrior is the self-referential Metapsionics.
That's... not what the Complete Psionics Handbook said, anyway. It had this to say about psionics in the settings available at the time:As for Psionics not existing in the Forgotten Realms, that's not true, despite what the Complete Psionics Handbook claims. Elminster had psionic abilities in 1e (see attached file for evidence).
I actually was rather fond of the Cloakmaster Cycle. I'd read it again if I could find a copy.Ironically there was a Half-Kender in the Cloakmaster Cycle who was a Psion. Buuuuuuut....while there was nothing wrong with that character, old school gamers don't tend to like to discuss Kender, Half-Kender, or The Cloakmaster Cycle anyways. : )
I agree with that, but the lead up was pretty cool. I liked the giff, and the good mind flayer.I was disappointed in the ending, how it rushed through the contents of The Legend of the Spelljammer boxed set very quickly- I like my novels being tie-ins, not actually making content obsolete. Especially since the main character was never seen or heard from again.