Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

The latest Unearthed Arcana has arrived and the 6-page document contains rules for kender, lunar magic, Knights of Solamnia, and Mages of High Sorcery.

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In today’s Unearthed Arcana, we explore character options from the Dragonlance setting. This playtest document presents the kender race, the Lunar Magic sorcerer subclass, the Knight of Solamnia and Mage of High Sorcery backgrounds, and a collection of new feats, all for use in Dungeons & Dragons.


Kender have a (surprisingly magical) ability to pull things out of a bag, and a supernatural taunt feature. This magical ability appears to replace the older 'kleptomania' description -- "Unknown to most mortals, a magical phenomenon surrounds a kender. Spurred by their curiosity and love for trinkets, curios, and keepsakes, a kender’s pouches or pockets will be magically filled with these objects. No one knows where these objects come from, not even the kender. This has led many kender to be mislabeled as thieves when they fish these items out of their pockets."

Lunar Magic is a sorcerer subclass which draws power from the moon(s); there are notes for using it in Eberron.

Also included are feats such as Adepts of the Black, White, and Red Robes, and Knights of the Sword, Rose, and Crown.

 

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I have a friend who only drinks Coke, and thinks Pepsi is the work of the devil. I honestly don't care if it's Shasta, Wildwood, Faygo, RC, or generic "Cola" myself.
I don't think that I have ever tried New Coke, but Pepsi does taste different to me: sweeter and less carbonated.
 

Ok, so doing some digging, I found information on Druids in Dragonlance Adventures that seems like they changed their minds about Druids on Krynn while still in 1e.
What you're seeing is the first cracks of AD&D not being a unified system, but a collection of vaguely compatible RPGs that share some common assets. It's a trend that helps balkenize 2nd edition into all the various lines that helped speed TSRs failure. Ever since WotC made 3e, there has been a trend to include as much of the base game into each setting as possible. That has meant that world-specific variants and the omission of class options have overwhelmingly gone by the wayside. This was true even in 3e's versions of Dragonlance, Ravenloft, (by Arthaus) and Dark Sun (by Paizo for Dragon).

As policy, if the phrase "there is no X in setting Y" has X as anything but a race or a monster, you can safely assume it is no longer valid. (And even then, don't assume something that came after that setting publication, like tieflings or dragonborn, might but be added retroactively).
 


Dragonborn in Dragonlance aren't too bad, you could say they are the descendants of whatever Draconians survived. Planar races like Genasi, Gith, Tieflings, and Aasimar would be odd, but perhaps some event occurred to allow them to exist (actually, were there even angels in Dragonlance? I can't recall one being mentioned). Tinker Gnomes getting there crap together to build Warforged? Sure, why not.

You know what racial option will stand out like a sore thumb though?

Halflings.
 


Now curiously, I do recall it said that non-Tinker Gnomes (Illusionist Gnomes) are out there, somewhere. So maybe there is a lost Halfling land, like the Shire, that everyone just leaves alone.

And yeah, the Druid pre-gen was mentioned previously in the thread. I think he pre-dates Dragonlance Adventures (I really need to check on that).
 

Dragonborn in Dragonlance aren't too bad, you could say they are the descendants of whatever Draconians survived. Planar races like Genasi, Gith, Tieflings, and Aasimar would be odd, but perhaps some event occurred to allow them to exist (actually, were there even angels in Dragonlance? I can't recall one being mentioned). Tinker Gnomes getting there crap together to build Warforged? Sure, why not.

You know what racial option will stand out like a sore thumb though?

Halflings.
I'm fairly sure that they are going to say no halflings, orcs or half-orcs, and ask your DM on other things. At least as far as what is in Mordenkainen's Multiverse. I don't expect guidance on Warforged or Leonin.
 


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