Casimir Liber
Adventurer
ok looks good
ok looks good
Here is latest versionAnd the results are:
Checking the basics…
First issue, has Hit Points 350 (28d12 + 168). 28 times 6 is not 166!Second issue, its Innate Spellcasting should be "The dodkong's innate spellcasting ability is Charisma (spell save DC 22, +14 to hit with spell attacks). It can innately cast the following spells, requiring no material components." Several of its spells require attack rolls.
Checking the Actions…
The Multiattack should be "The dodkong makes two shadow staff attacks or two rock attacks. It can use Freezing Death, Phantom Boulder or an at-will spell in place of one attack."Two of the actions, Shadowstaff and Freezing Death, are incorrect in several ways.For example, the Shadowstaff has a lot of holdover from the Cairn Wight's skull mace, the Freezing Death does 6d6 cold not 4d6, both these actions should have Hit: +14 and DC 22, et cetera.I'd suggest just swapping in the text from the Dodkong.The Phantom Boulder needs "Hit:" in italics.The Rock has a #d10 that should be 4d10.
Checking the Reactions…
Its Dread Counterspell is an old version, not the current Dodkong.
Checking the Legendary Actions…
The Frightening Gaze should be DC 22.
Checking the Description…
It's missing a period at "including the dodkong Even" where it starts a new sentence. It should have be "including the dodkong. Even if this is not…"
A few of the above where errors in the Enworld version I hadn't spotted until now.
I've deblued the Dodkong.
Here is latest version