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Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

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An 8-part Daggerheart miniseries is coming from Critical Role. Announced today, Age of Umbra is a new Actual Play series featuring Matthew Mercer as game master and co-founders Ashley Johnson, Laura Bailey, Liam O’Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham as players. The new miniseries will take up the bulk of the summer months, providing more of a break to the core cast ahead of an assumed fourth full-length D&D campaign.

Daggerheart is a new TTRPG developed by Critical Role's Darrington Press. Although the base game is intended to be a high fantasy RPG, the game includes several "campaign frames" that add additional rules for specific types of stories. Age of Umbra was developed by Mercer and draws inspiration from games like Dark Souls, Tainted Grail, and Kingdom Death: Monster.

The miniseries will air on Beacon, Twitch, and YouTube, with episodes airing every Thursday. The first episode debuts on May 29th, with Session 0 airing on various Critical Role platforms on May 22nd.

The full description of the series can be found below:

Age of Umbra
is an eight-part Daggerheart mini-series from Critical Role of dark, survival fantasy, debuting May 29 on Beacon, Twitch, and YouTube. Set in the Halcyon Domain, a world abandoned by gods and consumed by darkness, the series begins by following five people from the isolated community of Desperloch as they fight to protect their own in the face of rising horrors.

The Halcyon Domain is a lethal, foreboding land where the souls of the dead are cursed to return as twisted, nightmarish forms. A dark, ethereal mass known as the Umbra roams and holds these fiendish monstrosities, further corrupting anything it touches. Sacred Pyres keep the corruption at bay, and small communities endure through cooperation. Out in the beyond, whispers speak of ancient secrets and powers, wonders of a lost age, ready for discovery to those brave enough (or foolish enough) to seek them.

Game Master Matthew Mercer leads fellow Critical Role co-founders Ashley Johnson, Laura Bailey, Liam O’Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Travis Willingham in a high-stakes actual play exploring hope, sacrifice, and survival in a world where death is only the beginning.
 

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Christian Hoffer

Christian Hoffer



8 parts is fine and they haven't yet announced what system they're using for their Next Big Thing but I'm a bit surprised if that's the showcase campaign for their heavily promoted Daggerheart system. Maybe they want to see the viewership numbers (and sales numbers) if they step away from 5e for a fantasy campaign first before they commit to Daggerheart for something long-form.

It vaguely feels like a vote of low-confidence in their own new rpg.
 

It vaguely feels like a vote of low-confidence in their own new rpg.
I don't think the only choices are "all-in on Daggerheart" or "feed it to the landfill."

No one -- even them -- knows how important D&D is to their existing audience. This is a good way to test that question. If the numbers are comparable to other mini-series they've done, that might inform what system Campaign 4 uses.

But even if the numbers aren't great, that doesn't mean that they'll be dropping Daggerheart; it might just mean more effort spent on marketing before they use it for a full-length campaign, including running more mini-series and maybe getting more actual play groups to try it out.
 
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I don't think the only choices are "all-in on Daggerheart" or "feed it to the landfill."

No one -- even them -- knows how important D&D is to their existing audience. This is a good way to test that question. If the numbers are comparable to other mini-series they've done, that might inform what system Campaign 4 uses.

But even if the numbers aren't great, that doesn't mean that they'll be dropping Daggerheart; it might just mean more effort spent on marketing before they use it for a full-length campaign, including running more mini-series and maybe getting more actual play groups to try it out.
I think it is interesting that they are starting with the dark fantasy game, given DH's more heroic default. I'm excited, though, both to see how the group does with something darker and how Daggerheart plays for them.
 

Maybe they want to see the viewership numbers (and sales numbers) if they step away from 5e for a fantasy campaign first before they commit to Daggerheart for something long-form.

No one -- even them -- knows how important D&D is to their existing audience. This is a good way to test that question. If the numbers are comparable to other mini-series they've done, that might inform what system Campaign 4 uses.

They ended campaign 3 back in... February, right?

So, they aren't even set on system for the next thing yet, and will probably not be doing much development on it until the end of the summer, after they have numbers for this?

That's going to end in a gap between campaigns a lot longer than their usual four months or so.
 

They don’t want to hurt their own game as it comes out. It would be bad marketing to announce a D&D campaign at this time. They have to juggle being a publisher and a D&D channel at the same time. I’m convinced the décision is already taken and the D&D team is currently creating the next campaign for the Fall.
 
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I don't think the only choices are "all-in on Daggerheart" or "feed it to the landfill."
Yeah, exactly so. There's a vast excluded middle between those.
No one -- even them -- knows how important D&D is to their existing audience. This is a good way to test that question. If the numbers are comparable to other mini-series they've done, that might inform what system Campaign 4 uses.
The arguments typically go something like: only the main show (running D&D) draws in the big numbers and the one-shots or mini-campaigns (that use any other system) draw in much lower numbers, therefore they should stick with D&D for the main show. That misses three big issues. First, none of the one-shots or mini-campaigns feature the entire main cast, and; second, by definition, those one-shots and mini-campaigns aren't part of the major ongoing story so there's less draw, and; third, even CR's worst performing one-shot pulls numbers the closest competition (besides Dimension 20) would be over-the-moon excited about pulling in.

To me, the full main cast engaged in a long-term, on-going campaign is the two main draws. I don't care what system they play. The real question is can they pull enough numbers to keep their media empire going if they switch full-time to Daggerheart.

This will be a test of the numbers, but I think it's setup to fail. Looking around at the world, this is not when I want to watch an utterly bleak, grimdark nasty fantasy game. I have zero interest in it normally, but especially now it's a hard pass. I want to support them, but I'm not watching grimdark.
But even if the numbers aren't great, that doesn't mean that they'll be dropping Daggerheart; it might just mean more effort spent on marketing before they use it for a full-length campaign, including running more mini-series and maybe getting more actual play groups to try it out.
Yeah. I'm not sure what the numbers on Candela Obscura are, the game sales not the live play views, but they seem to have simply dropped it like a rock. I really hope they don't base their support for Daggerheart on the numbers from this mini-series. Again, that seems like setting it up to fail.
 


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