Smallville - Love the show, but Clark is so irritating at times! [Spoiler]

Henry said:
Except in Spider-Man's case, the guilt is uwarranted. To borrow from Red Foreman, Clark's being a general dumbass on purpose. :)

I'll sort of agree, the writers are making Clark a dumbass on purpose, seemingly just because their not creative enough to come up with new plots and ths need to keep reusing old ones and that requires the characters to perpetually be in the same state.
 

log in or register to remove this ad

I always blamed the writers for the Lana and Clark saga debacle. I felt the lack of creativity, no real story to tell so they keep that story going on circles. It was very and still to these days annoying.
 



1751737423765.png
 

A quick “where are they now” video. Lex made POTUS, so things worked out for him (and probably America).



(That isn’t a comment on current US politics - most versions of POTUS Lex are vastly more competent and care at least as much about the country compared to any real life POTUS.)
 

(That isn’t a comment on current US politics - most versions of POTUS Lex are vastly more competent and care at least as much about the country compared to any real life POTUS.)
No, that's definitely a comment on current US politics. Not that I disagree.
 

Watching DS9 recently and reflecting on RPGs has made me realise one key difference between DS9 and Smallville (and most of its subsequent similar series such as all the CW shows like Arrow, Flash, and Supergirl that I’ve seen), which is that they take fundamentally different approaches to storytelling and characterisation.

DS9 (more than the other ST series of the 90s) wants to tell both single-episode personal sci-fi stories and longer season (or multi-season) long epic sci-fi stories, but in either case it really cares about telling a well-crafted story which ideally springs naturally from character development. So - and I’m sure anyone who’s been in a long enough RPG campaign will recognise this - it takes a while to get going, because it takes time to establish who the characters are outside the initial flat outlines, giving the writers and actors (and audience) time to colour them in and get to know them and the relationships between them. The longer DS9 goes on, the richer the stories get, and it earns that richness by being true to its characters and really knowing who they are without letting them cliched or stale.

Smallville, on the other hand, doesn’t really care much about the plot or rich cumulative character-driven storytelling. It’s happy enough to do good one-off episodes with some interesting character development but those developments rarely last long because they’re easily undone by the next bit of drama. And drama (as a phenomenon) is really all that Smallville wants - it wants to bounce the characters off each other as hard as possible to generate as much drama as possible every week. It never hesitates to have a couple of guys with guns come through the door. The Smallville RPG did an utterly fantastic job of capturing what the show was all about, which is characters leveraging their Relationships with each other to get into as many misunderstandings and Conflicts as possible to generate as much Stress as possible. In the RPG, this process is basically essential for character advancement, and the show is full of the most XP-hungry PCs imaginable.

Now, which kind of show you prefer watching is very much up to you! But I don’t think I’ve seen a snow that takes the DS9 approach in at least 20 years and honestly I don’t expect to. I don’t know why, exactly - it just doesn’t seem to be what people want to write (or maybe watch). The closest thing to a modern show taking this approach, now I think about it, is probably Ted Lasso, which does a very decent job of collective character development.
 

Pets & Sidekicks

Remove ads

Top