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  1. U

    Restricted schools / disciplines and artifacts

    Would you allow a Fighter to use a Staff of the Magi? Or, a more reasonable comparison- would you allow a Beguiler to use the Ray of Enfeeblement spell from a Staff of the Magi? They may be spellcasters that cast the same types of spells as the item in question, but that's it. If it isn't a...
  2. U

    Ring of Evasion?

    An even more literal (though most definitely less-widely-used) interperetation says that a Ring of Evasion doesn't actually grant the Evasion ability at all- rather, it's a ring that, when worn, allows you to ignore damage on a successful Reflex save. It works exactly like Evasion, but isn't...
  3. U

    Core Rules Survivor: FINAL ROUND!

    No, afraid not. When I DM (half the time) I avoid grappling like the plague, and when I play, I avoid grappling like the plague and usually make spellcasters that have lots of ways to get out of it. The shark incident happened to me, though, when I was playing my undead-slaying barbarian, and...
  4. U

    Core Rules Survivor: FINAL ROUND!

    Oh, not to mention the horrors that come from Improved Grab and Swallow Whole, both of which use the grapple mechanic... (And this is, more or less, a personal experience.) DM: Alright, so the shark has bitten you and you failed two consecutive grapple checks, so you're in its stomach. You take...
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    Core Rules Survivor: FINAL ROUND!

    I absolutely positively hate grappling. DM: Alright, he's got you grappled and pinned. It's your turn. Player: Alright, I'm gonna try to get out of the grapple. DM: Make a grapple check. Player: (Rolls) Alright, natural 20! I got a 25! DM: (Rolls) He got a 21! You're no longer pinned...
  6. U

    Protection from "magical" arrows

    I'm not familiar with that feat, but is there some part of it that specifically allows Precision-based damage on more than just one of the attacks?
  7. U

    Quick Question: Attacks of Op in the Suprise Round

    So... a character ISN'T flat-footed during the surprise round? Does that even begin to make sense?
  8. U

    Greater Invis & Sneak Attack

    As the others have said, it's really not as bad as it seems. Especially when you consider a Fighter or Barbarian with a two-handed weapon and power attack could produce the exact same (or better) damage output without all of the magical buffs (though those definitely would help) against ALL...
  9. U

    Does RoE affect undead?

    It doesn't work on Constructs, only Undead. Undead aren't inherently immune to necromancy. If they were, they'd be immune to Inflict spells, which are specifically used to heal undead, and Undeath to Death, which is specifically used to kill undead. Just because they're created by Necromancy...
  10. U

    Shackled City traits & flaws?

    Hello, everyone! I'm making a character for an upcoming Shackled City campaign, and I'm aware that there are a few traits & flaws in the hardcover specifically for that campaign (and I'm also aware that they each have their own backstory and story-centered explanation). We, the players, are...
  11. U

    Couple of Warlock Questions

    That is correct. So, yeah- Invocations can be used whenever, forever. Unlimited times per day, so long as he's got the actions to do it. If it doesn't list a duration, but it emulates a spell, use the spell's duration. If it isn't emulating a spell, and doesn't list a duration, it's on whenever...
  12. U

    Is the Spiked Chain Fighter really that Cheesy?

    The thing I want to point out is that almost all of the arguments here about why the Spiked Chain is "cheesy" or "overpowered" could be emulated almost perfectly by ANY REACH WEAPON. A Guisarme or Ranseur can do exactly what the Spiked Chain does (since not many of you are talking about BOTH...
  13. U

    bad dice rolls

    Actually, the confirmation roll is made at the same attack bonus as the initial attack. That being said, there's no such thing as a "True Strike Enchantment", in any WotC product. However, you might want to look into getting dozens of Oils of Bless Weapon- with it applied to your weapon, any...
  14. U

    Deflect Arrows

    There's a very good reason they changed the feat in 3.5. In 3e, the feat had a DC 20 reflex save, which was ridiculously hard for a low-level PC to be able to deflect. (75% chance of failing, for the first five or six levels.) By the time they could reliably make the save, the archers were...
  15. U

    Are there DR/untyped monsters?

    Just out of curiosity, is that how you rule it in your games?
  16. U

    Spirited Charge and Charging Lance

    ...Except that a Charge (spirited or not) is a Full-Round Action, not a Move and a Standard. It doesn't matter if your mount spends a move action or not, you still have to spend a full-round action to get the benefits of a charge. Otherwise, it's just a move and an attack.
  17. U

    Book of Nine Swords Eternal Blade half-elf?

    The FAQ clearly stated that a feat IS an effect.
  18. U

    Do the Epic rules nerf multiclassed combat types?

    Er... ...Ahem. That's, uh, what I said. *runs to edit his post*
  19. U

    Multiple foes with gaze attacks

    But what's so great about Skirmish and Shot on the Run, when you can just 5-foot step, and get a full attack? Rapid shot and high BAB are kind of a prerequisite for medusa archers. 3 or 4 sneak attacks from each medusa are pretty nasty. Just don't look to see where they came from.
  20. U

    Do the Epic rules nerf multiclassed combat types?

    It's true, there's quite a bit of wonkiness as far as epic levels and attack bonuses are concerned. The way it's written, a Fighter20/Wizard20 will be FAR better off than a Wizard20/Fighter20. (+10 BAB difference, specifically.) They did this for simplicity's sake (as epic levels would allow the...
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