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    True Damage: An Alternative?

    They have this as a precedent already, read what a wight does - it taps your MAX hit points amount. I like this, I could see max hit points healing 1 hp/day naturally, and of course magical healing quicker. If you were almost killed, you're not going to recover after a nap, it wil take some time.
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    Base measurement in DDN

    But your weapon has to reach into the next space. I own a real katana (read not reproduction, I say that because reprodutions tend to be bigger), my arm and sword can't reach 10 feet - but it can reach 6 feet. A 6 foot 2 handed weapon would have reach (and maybe a penalty for close quarters...
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    Base measurement in DDN

    I think what most people overlook is that in combat you attack the adjacent square. Which means anyone in any adjacent square could get hit with a wildly swung sword. That's why soldiers train in close quarters. And if you have an ability to attack all enemies surrounding you, you have you...
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    Base measurement in DDN

    There have been many discussions about the use of feet as measurement in DDN, it was even a question in the latest interview with the designers. Many, including myself, would prefer the measurement unit be yards (meters for the metric folk), and that 1 square on the battle map be 1 yard. What...
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    D&D 5E Polls in Wizards Community D&D Next Blogs

    I'm all about bumping up the hit points and vulnerability causing double damage. That might be house ruled no matter what officially comes out in 5e. I'm ok with a fire elemental being immune to fire, I wouldn't have a problem if it gave it temp hit points too (like shambling mound and lightning).
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    D&D 5E Please un-NERF Magic Items in 5e

    This almost feels like punishment for having magic, I think Firelance's level adjustment would work better. Since you are in a higher level adventure because of the magic items, you would, by design, get more XP because of the harder monsters. Hey, I just noticed I'm 2nd level now, there's 8...
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    D&D 5E Please un-NERF Magic Items in 5e

    I have no idea how a magic item takes focus AWAY from a character's abilities, since their job is to enhance them. I can only imagine the sales pitch to create or buy a belt of giant strength.. "OK, so I get 1 shot a day out of it and little better at 1 skill, FOR HOW MUCH?"
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    D&D 5E Please un-NERF Magic Items in 5e

    Grant it, this is just my opinion, but magic items should have never been considered part of character progression. Although it may have a difficult implemantation, Firelance may have something. A 5th level fighter with a +3 sword is considered a 6th level when determining party strength. So...
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    D&D 5E Please un-NERF Magic Items in 5e

    There is no arguement that some 1e/2e/3e magic items were too powerful(game breaking powerful), ok so nerf them. But the example I gave, +1 or 2 to AC, does that really make the character too powerful or useless when the ring is lost? I think not, but it does make you excited to get it. In...
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    D&D 5E Please un-NERF Magic Items in 5e

    I didn't say make the characters useless without them or dependent on them. I smell troll.
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    D&D 5E Please un-NERF Magic Items in 5e

    Remember when finding a Girdle of Frost Giant Strength brought a tear to your eye from the exictement? Now I get a +2 to Athletics and once a day I get to be a badass? Well at least I can sell it for some cash.... Wand of Wonder (gone until recently) is a shadow of itself. Every low level...
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    Rule-of-Three: 01/24/12

    I agree about damage types, but even a step further as an option rule. As I displayed in another post, I think ever weapon should have its own stat block. Of the 3 damage types I'd say an axe would be slashing. But, its impact on a door is considerably different than a longsword (also...
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    D&D 5E My thoughts on 5e (mostly martial power source)

    This is where I really hope they go. Longsword Strength vs. AC Mace Strength vs. Reflex(Dex) Dagger Dexterity vs. AC Flail Dexterity vs. Reflex(Dex) If you don't want the 4e feel for fighter characters, the weapon has all your infomation needed to start playing (plus the basic attack scaling...
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    D&D 5E My thoughts on 5e (mostly martial power source)

    Fair enough, as much as I don't like using Healing Surges as a commodity, they could be used as the "price" to perform a manuever. 1 healing surge for an encounter equivalent, 2 for a daily equivalent. So when you run out of healing surges you are left with at-wills. If you don't like Healing...
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    D&D 5E My thoughts on 5e (mostly martial power source)

    Yes, that why I said "generally". It all comes out in the wash.
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    D&D 5E My thoughts on 5e (mostly martial power source)

    I see encounter and daily powers as "you generally only get that kind of opening once an encounter or once a day". As you get higher level you can find more opportunities (more Dailies/Encounters) to perform unique attacks/manuevers. As I stated above the encounters and dailies are add ons to...
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    D&D 5E My thoughts on 5e (mostly martial power source)

    Then don't play martial powers, just have Basic Attacks since they themselves scale. Treating each weapon as unique would also allow us to harken back to the 1e weapon vs. armor table (without having to look up the table every combat) the adjustments would be with the weapon data/card. I know...
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    D&D 5E My thoughts on 5e (mostly martial power source)

    Here is my take on what I'd like to see in 5e. This is mostly from a Martial power source point of view. I think every power source should have its own feel (like how Psionics has a separate feel). Please bear in mind, most examples below are square pegs driven into round holes, it is the...
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    D&D 4E Additional basic non-magic items in 4E

    define "long use" Overall I like it.
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    Martial Exploits - Trip, Disarm, and Sunder

    I think an Action Point is too expensive, just make it an Encounter or Daily. Also, I think reducing the damage dice is a little over complicated...why not just make it half damage?
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