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  1. skather.JPG

    skather.JPG

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    Epic ending combat to 16-level campaign.

    Wasn't aware there was a Story Hour forum. :blush: As for Skater's final stats, I'll post them to the 4e Fan Creations forum.
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    December 2009 Editorial Calendar

    Creature incarnations were my favorite ... Wish we'd get more.
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    Epic ending combat to 16-level campaign.

    The setup: The current Eberron campaign has been going since 4e came out. The campaign has significantly featured a recurring villain, Skather, the dragonborn ninja. He has been driving the PC's nuts for not just one, but two campaigns (he is featured in Red Hand of Doom and really annoyed the...
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    Pennant of Heaven's Armies - I Win Button?

    A couple of other things...compared to the other 16th level Invoker Utility powers, this one is _by far_ the most powerful. The other ones don't even come close to the same power. Second...the Invoker is a Controller. Buffing is definitely a Leader aspect. Compare that power to the Cleric...
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    Pennant of Heaven's Armies - I Win Button?

    The problem is, in order to say blind or move them you have to hit him in the first place.
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    Pennant of Heaven's Armies - I Win Button?

    Do you know what the Invoker's WIS bonus was? At +4 I don't really have an issue with it.
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    Pennant of Heaven's Armies - I Win Button?

    Well sure, if you think it's just one monster...which it isn't. It's all of them. Against all PC's (assuming the Invoker is smart and is wearing Armor of Shared Valor). And last time I checked, the monster usually doesn't get to pick what defense he attacks...most of the time it's AC (which...
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    No secrets can be kept due to Consult Oracle?

    That sounds like a DDI article to me. :-)
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    Pennant of Heaven's Armies - I Win Button?

    I just saw someone pointing out on the Wizards boards that the Pennant only allows _allies_ the bonus. Not the caster. However, then he just combos that with the Armor of Shared Valor and we're back where we started anyways.
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    No secrets can be kept due to Consult Oracle?

    Yep. :lol::lol::lol: It's funny though...I keep telling the players they should be wanting to use divinations, but they just don't do it. I'm thinking for the next adventure, they'll need info that they HAVE to use Consult Oracle or something. BTW Ward the True Name is in Chromatic...
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    Pennant of Heaven's Armies - I Win Button?

    Is it just me or is the 16th level Invoker utility power Pennant of Heaven's Armies too powerful? I realize it is a daily, but having a conjuration that is sustained with a minor action and grants allies in LOS a bonus (not even a power bonus) to all defenses equal to the caster's Wis bonus too...
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    Pennant of Heaven's Armies - I Win button?

    Is it just me or is the 16th level Invoker utility power Pennant of Heaven's Armies too powerful? I realize it is a daily, but having a conjuration that is sustained with a minor action and grants allies in LOS a bonus (not even a power bonus) to all defenses equal to the caster's Wis bonus too...
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    A Thing I Don't Like About Adventure Paths

    I agree, especially after having run a campaign for the last 18 months. I want to move onto new stuff and the players shouldn't have to feel like they have to run the same character for 30 levels, especially with all the cool options nowadays. Tier-length campaigns probably make a bit more...
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    Balancing a long combat

    16th level. Kalashtar cleric Dragonborn ranger Tiefling Warlock w/ Hand of Vecna Warforged fighter Changeling assasin Wilden invoker
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    Balancing a long combat

    I'm wanting to run a long combat as descibed in the DMG2 as the final encounter in the current campaign. It'll involve an Aspect of Tiamat, a ninja that has caused the PCs fits in two campaigns, a horde of draconians, and a skill challenge to destroy the teleportation circle the enemies are...
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    D&D 4E What are the coolest magic items in 4e?

    I'd have to agree regarding the artifacts. In fact, I've started adding those to our game just because they're cool.
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    D&D 4E What are the coolest magic items in 4e?

    One comment that comes up (and one I agree with) is that magic items have kind of lost their thrill. However, there much be some cool items out there? Any nominations for the coolest magic items in 4e so far?
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    No secrets can be kept due to Consult Oracle?

    This was kinda my thinking too. I don't want to completely nerf the Ritual, but don't want the PCs to learn the Big Secret too early.
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