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  1. robowieland

    A Review of Death In Space

    The Void is really what splits the two for me. There's weird stuff in Mothership but it always feels like it's some alien tech that you accidentally push a button on somewhere. DIS feels much more like the universe is collapsing and the laws of physics have left early to beat traffic.
  2. robowieland

    A Review of Death In Space

    No worries. If I had a nickel for every time someone said "but what about X" when I mention X in the first paragraph, I could fly to Gen Con every year in a golden helicopter.
  3. robowieland

    A Review of Death In Space

    Far too often, genres outside of Dungeons & Dragons style fantasy get pigeonholed into one game. There are hundreds of riffs on swords, sorcerers and elves on shelves at gaming stories around the world, but put out a Weird Western game and there’s always at least one person who thinks all we...
  4. robowieland

    A Review of Ruins Of Symbaroum For D&D Fifth Edition

    The popularity of Dungeons & Dragons Fifth Edition is obvious. Many publishers are doing their best to try and take advantage. So far, most publishers have avoided the pitfalls of the Third Edition era in making a play for that 5e customer dollar.. Some of my first design work was on...
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  7. robowieland

    A Review of Second Inquisition? Let's Begin!

    Yes. RGS is planning on rereleasing Chicago By Night, Fall of London and Cults of the Blood Gods to game stores, plus non-POD releases of a handful of other OP V5 books.
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  9. robowieland

    A Review of Second Inquisition? Let's Begin!

    Vampires and vampire hunters go together like peanut butter and chocolate. What is Dracula without Van Helsing? Blade without Deacon Frost? One of the most warmly remembered books from the early days of Vampire: The Masquerade was The Hunters Hunted which did a lot of great work in showing fans...
  10. robowieland

    Expand Your Star Trek Adventures With New Guides For Players And Gamemasters

    Good RPG advice can be hard to find. There are often some nuggets in the GM section of the core book, but those are usually too busy running through the rules for broader topics like theme and feel. Star Trek stories play out in a certain way, usually with a moral quandary in the center, with...
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  12. robowieland

    Time Is On Your Side When You Are Undying

    One of the coolest powers of the vampire is their immortality. Living forever is one of the reasons most people would sign up for unending bloodthirst and elbowing their way into a web of immortal intrigue. This aspect of the vampire myth is one of the more challenging aspects to play with for...
  13. robowieland

    A Look Inside The Marvel Multiverse RPG Playtest Edition

    If the Marvel die comes up as a one (where the logo face is located), two things happen: it's counted as a six when totalled with the other two dice and it offers a narrative twist. So if the roll succeeds with a Marvel , it's a "yes, and" but if it fails, it's a "no, but" If all three dice...
  14. robowieland

    A Look Inside The Marvel Multiverse RPG Playtest Edition

    It’s hard to believe nearly ten years since the last official Marvel RPG was released. In that time. Marvel has gone from a comic book company to a cultural behemoth. It’s brought home its favorite neighborhood webslinger, made a star out of a talking space raccoon and keeps the water cooler...
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  17. robowieland

    Build Better Worlds Together With Arium

    Worldbuilding is generally considered to be the responsibility of the Game Master. Either they’ve labored away at hand crafting a world for the campaign or they’ve done all the research and read as many setting sourcebooks as they could. Many modern games have moved toward shared creation at the...
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  20. robowieland

    Steal From The Vampires And Give To The Poor In Brinkwood

    In screenwriting, the “elevator pitch” boils down an idea to the barest essentials. The practical idea is to focus a story on its strongest concept. It gets its name from the idea that if a creator is ever riding in an elevator with a Hollywood executive, they can turn to the executive, give the...
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