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  1. Norfleet

    How to stop a Grappling Monk?

    What you need are monsters like Dire Porcupines and Wereporcupines. Or maybe a fire elemental. Octopi, squid, or a Cthulhu are good, too.
  2. Norfleet

    How to stop a Grappling Monk?

    doublepost
  3. Norfleet

    Druid w/Str 10 taking Power Attack?!

    Realistically, it would make sense that a character who qualifies for a feat by ANY means would be able to take it....but it would do him no good unless he could actually use the feat. For instance, a normal human fighter doesn't normally fly. But if he spends a great deal of time equipped with...
  4. Norfleet

    Resurrection house rules: reviews, comments suggestions for a revision.

    Meh. Everybody is too concerned with having resurrection at all. I still stand by my old "All Dead"/"Mostly Dead" rules. Resurrection of any type cannot resurrect anyone who is deemed "All Dead". Being decapitated, and having your severed head and headless corpse fall down a 300 foot cliff into...
  5. Norfleet

    Magic Item for Improving Attack Rolls for Rays. Is there one?

    Well, you could get something which produces a permanent, but harmless ray from the same point that your intended hostile ray emits from, then use it as an aiming pointer....but you'd have to make this magic item yourself.
  6. Norfleet

    Barbarian vs Frenzied Berseker

    I liked the FB story where the surviving party members hid behind the corpse of a monster and made it kick at the FB to seem like it was attacking, so he'd keep attacking it.
  7. Norfleet

    Preserving Animal Meat

    I was always partial to the "slay and fillet" style, when it comes to hauling food around. I mean, hey, everyone knows monsters eat adventurers, but in Soviet Russia, the adventurers eat the monsters!
  8. Norfleet

    Body Counts?

    I run the meatgrinder: Combat is exceedingly lethal, and generally when breaking in a new group, I can kill about 80 characters in one night, often within seconds of entering the LZ. First level characters are entirely expendable. An actual TPK is somewhat less common, and only happens if the...
  9. Norfleet

    DnD Boiling Point: Here's What I Did

    Well, if they're really obsessed with video game-style campaigning....give them a campaign, that's just like a video game. Right down the finest detail of being a video game: l33t-speaking lamers, camping monster spawns in lines, and saving throw vs. lag. That'll show 'em. It'll do you good...
  10. Norfleet

    [rant] My DM is taking his toys and going home!

    What you need to do is hire a professional, killer DM. If he's worth anything, it'll be an adventure to remember....that none of you will live through. That'll give you the perfect base for starting a new campaign. After all, death is a character building experience.
  11. Norfleet

    How can wizard really be an elf's favored class?

    Whether you feel it's thematic or not, the fact of the matter remains: The basic -2 con, +2 dex elf....is a *LOUSY* wizard. The -2 str/con, +2 dex/int "gray" elves, on the other hand, you look at that, and go, "Yeah, that looks like a wizard to me.". Why not just adopt them as your standard...
  12. Norfleet

    D500 Magic Items

    What about the Armoire of Invincibility? Gotta have an Armoire of Invincibility, to store all your expensive clothes in.
  13. Norfleet

    Can someone give me /really bad/ Goth dialogue?

    Obviously, he wants to insert such a character into his game. Although I must say, this entire "Goth" thing baffles me. When did this even start? In my day, "Goths" were "those barbarians who sacked Rome". When somebody talks about being a "Goth", I'm inclined to ask, "So where were you when...
  14. Norfleet

    Failed Swim, How fast do you sink?

    It's not the weight of the gear which matters, however: It's the density of the gear. If the person in question is loaded with 300 pounds of wooden clubs, he's not going to sink. If he's loaded with 300 pounds of longswords, I have difficulty imagining him staying afloat under any condition.
  15. Norfleet

    Trusty Cursed Swords

    That works because in Nethack, characters have no lives beyond running around in some godforsaken hellhole and killing things. Funny you should mention cursed non-removables, though: In MUDs, a decent weapon that is non-removable is actually a highly desirable feature, because it cannot be...
  16. Norfleet

    Traveling Spellbook?

    Well, one nice trick for a "travelling" spellbook is for the wizard to tattoo his spellbook onto his own body. The downside of this is that his travelling spell selection becomes as fixed and rigid as an original 3E sorceror, but it's a hell of a lot cheaper than spell mastery, and short of...
  17. Norfleet

    Trusty Cursed Swords

    I was just pondering at random one day, flipping through the DMG, when I noticed the good, old, trusty, cursed sword -2. Since the weapon always forces the character to use it, even if he tries to use another weapon, and can't be gotten rid of by anything short of (limited) wish or miracle...
  18. Norfleet

    Can you get denied a Reflex Saving Throw.

    Situations where the victim can't move will deny them a reflex save. Being chained to a wall, being asleep, being unconcious, being dead, having all of your arms and legs removed, etc., are all conditions which can potentially do this. That said, reflex is probably the least-important save in...
  19. Norfleet

    Immune to Mind Affecting Spells and Domination

    The target is immune to mind affecting spells/effects: Therefore, the Domination spell can't affect him, but remains active, since it does not dispel the effects. If the effect making the target immune to mind affecting wears off first, then the target remains dominated and begins to receive...
  20. Norfleet

    Lets talk about charm person

    In my campaigns, Charm Person is definitely considered to be a somewhat unreliable spell to be using in a combat, precisely because the prevailing atmosphere of hostility will severely mute the effects of being considered "friendly"...briefly. It should be noted that the charmed creature does...
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