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  1. M

    Hitting a creative road block with my homebrew cosmology. Domains.

    I am going for a yin and yang type of feel with the creation of my cosmological domains. These are really, really, broad concepts. I am trying to stay away from the tropes of good vs evil. There are four primary domains: Order vs Chaos and Creation vs Destruction. Then there are four...
  2. M

    Techniques for running a predominately urban campaign

    I didn't have time to read all the replies, so hopefully I'm not simply rehashing what's already been suggested. I hope this helps. There are a number of ways to do this. Here are a few: A) The authorities can't handle the problem directly, and as a result have actually hired the PC's to...
  3. M

    running a dialogue based mission (advice please)

    When it comes to dealing with numerous NPC's I don't really focus on individual lines of dialog. Only the important stuff. There needs to be room for the players to interact and interject, though. So to give an example, during an informal court trial with a lot of people talking all at...
  4. M

    Immortal Characters (An Extremely Dark Horror Campaign Idea)

    NichG- That's awesome. I love those ideas. I think I'll use the Planescape: Torment idea that you've proposed, but instead of doing a chest burster I'll go for something more psychological. When a PC dies their soul lingers for a time in some type of slumbering state. Someone else in the...
  5. M

    Immortal Characters (An Extremely Dark Horror Campaign Idea)

    Nymrohd- I've thought about that, but then the PC's are effectively immortal anyway as a result, right? What led me to consider immortality are a number of things: 1. I needed a way to explain how the PC's, and only the PC's, can stop the Demon Prince. There would obviously be many...
  6. M

    Immortal Characters (An Extremely Dark Horror Campaign Idea)

    Yes, that's the obvious first step. ;) I have one or two people in mind who will likely be interested, but of course the type of campaign I have in mind is niche. It's certainly not going to appeal to everyone... somewhat equivalent of running a Zombie Apocalypse campaign. Some people would...
  7. M

    Immortal Characters (An Extremely Dark Horror Campaign Idea)

    I am contemplating several new campaign ideas. One campaign idea revolves around an imprisoned Cthulhu-esk Primordial Demon Prince. This will be a fantasy horror game with a strong emphasis on ***extremely*** dark horror. The Demon Prince would be played too the hilt, to the point I expect...
  8. M

    Crazy Plot Changes for a Song of Ice and Fire Game

    The easiest thing to do in my opinion is to have the game start during Robert's Rebellion. That is IMO the perfect point to diverge from cannon. The players can play young members of a noble house who has so far attempted to remain "neutral" throughout the war. However, as the rebellion is...
  9. M

    Online Roleplaying vs Traditional Roleplaying

    I am curious to learn if others here like myself have had experience roleplaying with others online. I want to tell my story, and try to see if it is unique to my experiences or if it is indicative of a larger trend. I've done roleplaying online through a number of mediums, from post-to-post...
  10. M

    Would WFRP be an interesting game system to use in Forgotten Realms?

    Yes, it can work in the Forgotten Realms. 4th Edition FR is the best suited to it, but you'll need to make a few changes to canon. This shouldn't be a problem as the 4E FR was built to allow for a great deal of DM customization and influence. As others pointed out, the most obvious problem...
  11. M

    Mature content

    Certain types of mature content is important. I don't really need tables and stuff, what I really want is fluff, and things that give me ideas. Sure, a table on various types of STD's might be useful. Knowledge of how "genital rot" works could come in handy. How can issues such as...
  12. M

    Sexuality in your games.

    Aikuchi- Thanks for your insights, I'm going to take them into consideration. It is certainly helpful to have someone who actually lives in a culture where the practice exists. Your insights are very valuable, and again I thank you. fusangite- On the issue of slavery, I believe it is...
  13. M

    Sexuality in your games.

    Thanks again for your response, Fusangite your insights are a tremendous help. Your questions are causing me to reevaluate some of the choices I have made. I suppose this is the logical result of throwing a bunch of different ideas into one pot, stirring it up, then working backward in time...
  14. M

    Sexuality in your games.

    Aikuchi- Thanks. :D I'm actually using a dowry system that is somewhat similar to a dowry found in traditional Chinese culture. The purpose of a dowry is to secure funds for the young families future. While the life of a traditional female is within the sphere of family and the home, the...
  15. M

    Which DND God would you worship?

    Oghma would be my patron deity, but in reality as with any pantheistic religion I'd end up throwing tribute to one deity or another when it became necessary. However, Oghma would certainly be a deity that I'd enjoy worshiping as I'd never be bored. There would always be something new to learn...
  16. M

    XP or EP?

    I've always called it EXP for as long as I can remember. For some reason XP just looks lazy to me. You are either leaving off the E in EXP or you are screwing with an abbreviation using eXperience Points... which kinda annoys me. :p EP just looks wrong, and the sound "Eeps" either reminds me...
  17. M

    Sexuality in your games.

    Wow, thanks Fusangite you've given me a lot to think on. In general I snagged a lot of my ideas from various historical time periods and cultures. So if it reminds you of one culture or another, it's probably because that's where I got the idea. :D Thanks for all the suggested areas of...
  18. M

    Sexuality in your games.

    Thanks again everyone, especially you Fusangite as you seem to have articulated what I was trying to get across. That pretty much sums up my reluctant feelings. I've been reworking some of the society and culture of my world to reflect that people with same-sex inclinations exist. I really...
  19. M

    Sexuality in your games.

    Thanks for everyone's responses. All of them have been decidedly helpful and your insights valuable. I think I am going to go ahead and factor in that gay/bi-sexual characters exist in my world and adjust society accordingly. It actually opens up some rather significant doors now that I've...
  20. M

    Sexuality in your games.

    Thanks for the responses so far! Most of them have echoed some of the concerns I have. Although, I should make it clear I am not interested in making it central to anything in the game world. I am thinking of things in terms of a general view of a game world society, and not specific...
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