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  1. Mistah J

    Luckblade and Luck feats - simplify?

    that's a darn good idea! I thought of that originally but I figured it might be too much since, as the luck pool grows, she'll be able to use the sword's re-roll power more than once a day. However, seeing someone else mention it makes me think it's not so bad. In fact, as she gains levels...
  2. Mistah J

    Luckblade and Luck feats - simplify?

    Hey! One of the characters in the game I lead is a rogue based on luck feats from Complete Scoundrel (including the Fortune's Friend PrC). I figure a small side quest that ends with getting a Luckblade is a sure-fire pleaser. What I am curious about is trying to simplify or harmonize the two...
  3. Mistah J

    How to trap a Spectre

    That's why physics is a house rule...
  4. Mistah J

    How to trap a Spectre

    Not to hijack my own thread but I just gotta say I hate that rule. It just breaks my suspension of disbelief to say an incorporeal creature can pass through walls just not all the way through (except 10ft walls of course). Since it is possible for the characters to kill the spectres (they do...
  5. Mistah J

    Help me fill in this backstory..

    Hey, The Paladin of the party is about to find himself stalked by a Flesh Golem. This is a special golem because it is intelligent - no longer having a creator to control it. It is also special because it was built entirely from the corpses of other paladins. When it came to realize this, it...
  6. Mistah J

    How to trap a Spectre

    Hey all, The party is about to come across a spectre and some of its spectre spawn in our next session. The issue is, they have no means of fighting incorporeal creatures. Now, they don't know it is a spectre yet - part of the adventure is finding that out so once they do, they may retreat and...
  7. Mistah J

    Celestial Monk: prestige class or style?

    huh! I gotta be honest. I thought of an archetype as well but decided against it. I thought of archetypes as being different versions of the same class - a variant that lets people play a certain type of character right at the beginning. This scenario is more about a character who suddenly...
  8. Mistah J

    Celestial Monk: prestige class or style?

    Hey folks, One of the character's in my game is a paladin/monk. The player is getting a little frustrated with the multiclassing though and it is only getting worse. We talked about it and discovered that he wants to play a monk with holy powers rather than a paladin who simply uses his hands...
  9. Mistah J

    The Pros and Cons of Guild Membership (Help wanted)

    Wow. Thanks so much for that. I agree with you here 100%. I called them 'thieves guilds' in my original post here on the boards in order to convey what I was talking about quickly to everyone. My plan for these uh.. let's go with criminal groups.. has always been like what you mention - smaller...
  10. Mistah J

    The Pros and Cons of Guild Membership (Help wanted)

    A good point! I was thinking of it earlier and decided that a Disguise check [with make-up] or a sleight of hand check [with clothes] vs. a casual Spot check would be acceptable. Maybe a search check if they come under close scrutiny. Having to do this to try and remain anonymous is a...
  11. Mistah J

    The Pros and Cons of Guild Membership (Help wanted)

    Greetings, here is the deal: I am planning a new campaign to lead. It is a city-based game centred on thieves guilds and other criminal organizations. The PCs are all novice members of a particular guild and the story will involve planned capers, rival guilds, rival guild-members, and of course...
  12. Mistah J

    I'm DMing a Vow'd Monk/Forsaker, Help me!!!

    Reading this updated Forsaker, I see the Signature Weapon class ability requires the character to carry a Masterwork weapon on him in order to gain many of the other class abilities. VoP prohibits the character from carrying a Masterwork weapon. That might stop him right there.
  13. Mistah J

    Adivce: I thought this was overpowered, not I'm not so sure..

    Hey, I've been working lately on some feat design and I thought of this idea: Imagine a feat that granted a character a +1 growing, or cumulative, inherent bonus for every 4 feats of a certain type the possessed. Examples: +1 inherent bonus to your Strength score per [Combat] Feat. Or +1...
  14. Mistah J

    Be honest: Is this feat a little strong?

    You are preaching to the choir my friend! I am in full agreement with you here - I think it is very important to make big distinctions between druids and clerics because otherwise, the former is just a specialized, alternative form of the latter. That also goes to Paladins too since, if they had...
  15. Mistah J

    Be honest: Is this feat a little strong?

    That is a good point. You got me there :D Fully. Do you think that means a Paladin won't be able to make the Wis 13 requirement and therefore it should be a Cha one? You mean no cost besides the stunning fist attempts right? and the original smite evil to get it started? Still, a higher cost...
  16. Mistah J

    Be honest: Is this feat a little strong?

    Divine Inspired does not equal Divine spellcaster. :) I was looking to create a feat that could benefit any character concept that centred on faith or devotion - something a particularly pious fighter or rogue could take if they wanted. Interesting take on the skill, but I still feel 5 ranks...
  17. Mistah J

    Be honest: Is this feat a little strong?

    Yeah, it was also a little clunky to me too when I first chose it but I thought the feat need some prereqs to offset its strength. A second stat did come to mind, but I thought it was a little boring so how about this: Knowledge (Religion) 5 ranks - It keeps the religious feel and it is a...
  18. Mistah J

    Be honest: Is this feat a little strong?

    That is an excellent point. How about this: The +2 is a 'floating' bonus. Each day, the character can choose which of the three saves it applies. The 'blow-out' +6 however, can still be used on any save. NOTE: My original post is now edited to reflect these changes. It originally said +2 to...
  19. Mistah J

    Be honest: Is this feat a little strong?

    Hey folks, Take a look at this and give me your honest opinion on its strength: SAVING FAITH Your devotion to your faith can see you through the hardest of times. Prerequisites: Wis 13, Skill Focus: Knowledge (Religion) Benefit: Each day that you spend 1 hour in quiet meditation and...
  20. Mistah J

    Would these two feats mix well?

    To be fair, that was my intention.
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