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    new spell ideas

    Hey all, I'm looking for some ideas for new spells. Something that could range in power from around 6th to 8th level. The spells need to have a certain theme. Specifically I'm looking for something that could fit a combination of: 'shadow' magic and 'earth' magic 'heavens/sky' magic and...
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    My thoughts on 'niche protection'

    One interpretation of the idea of niche protection is that all classes need to have that 1 thing they are the best at. Arcane casters should be the biggest DPS machines (in 3.x) or the best 'controllers' in 4e. Fighters should be the toughest. Rogues should be the best fast talkers and...
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    Interesting magical gear mechanics

    I'm always on the lookout for ideas to make magical gear more mechanically interesting, and, well, magical. The standard +1-5 to hit/damage is pretty boring, and I like the gear that has more unique benefits. Here are a few mechanical items of my own devising to get the ball rolling (the fluff...
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    need a city campaign module, recommendations?

    My group just finished the Keep on the Borderlands, and are now wanting to move on to a city-based campaign. They are 3rd and 4th level, for reference, but probably slightly above average power for that level because of their treasure (they suffered many deaths but were able to recover the...
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    Injecting Magic into an (almost) no magic campaign setting

    As far as my players know, my campaign setting is basically non-magic. They did not have access to magic using characters (though at high levels most of the classes do have magic-like supernatural abilities, for the most part all classes are variants of martial classes), and enemy magic users...
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    medieval town/city generation

    Hey all, I'm just wondering if anyone knows of any resources for helping fill out the mundane details of a medieval town or city. Something that runs over the basics of what all cities would have (access to fresh water, a town watch, etc) and perhaps also some kind of charts for rolling up...
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    Your favourite tricks, traps, and puzzles

    Hey all! As explained before, I don't have loads of access to supplementary materials and professionally produced adventures, so I always design my own adventures (and rule system but that's beside the point). What I'm hoping for is a list of great tricks, traps, puzzles, etc, for your PCs to...
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    Homebrew design challenge

    Hey all, I have pretty limited RPG experience having lived for almost a decade now in China, where both players and materials are of limited supply, so I was hoping to get a bit more perspective on some design challenges. I have a lot of the 3.5 books, and even the 3 core 4e books, but for...
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    New System Rules posted here

    Right now I don't have a name for my system, but my campaign is titled 'Chronicles of Zenenthia' if that helps at all. If you haven't read my introduction, basically this is an entirely new roleplaying system I designed which is only loosely based off of the mechanics and themes of D&D...
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    System Rules posted here

    **double post mistake plz delete**
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    A completely new system - Is there any interest?

    Hi all, I'll start off by letting everyone know I'm new here. Please forgive me for any stupidity that ensues as a result. I was referred here by a fellow gamer, who suggested that this was a great place to get some feedback. I first started played D&D 1st edition when I was only 11 years...
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