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    Dragonlance AGAINST THE DRAGONLORDS Episode 3: TUESDAY 7pm GMT (2pm ET)

    I hate to ask, but does Magia have a ranged combat cantrip to her name? It might be a handy thing to acquire so that she can avoid falling unconscious for the xth time... I also sense that the bonus action spell rule might have been house-ruled out... Loving the show, by the way. <3
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    Level Up (A5E) A couple of spell questions

    You make some good points about Shillelagh. Perhaps there could be an additional Druid class or archetype feature that enables a specific form of Extra Attack? Kind of like the Warlock's Thirsting Blade but restricted to a Shillelagh-enhanced weapon?
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    Level Up (A5E) A couple of spell questions

    With all the things revised and changed with this approach to 5E, I wonder - why did they not change True Strike and Shillelagh? True Strike is regarded as a terrible spell because it takes an entire action to merely grant advantage on a single attack roll which must be on the next turn, and...
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    WOIN 2000 AD Character Sheet

    Is this form-fillable?
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    D&D 5E Help and advice for 5e spellcaster

    Another possible solution is Light Cleric, as suggested, but take the feat Ritual Caster (Wizard) as soon as possible. That would enable access to a wide range of Wizard utility spells without them using up those valuable prepared spell choices. As a variant human you could even take the feat...
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    D&D 5E Fixing Eldritch Blast

    I read that differently. The target gets disadvantage on checks against the hider in your first statement. The attacker (the hider) gets advantage against the target (the defender) in the second. In both cases the person attacking (from some form of hidden/unseen) is in the better position...
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    D&D 5E Fixing Eldritch Blast

    Oh, I realise what is written, but as you say it does make some riders more valuable than others. Look at firebox and E Blast, both the "baseline", their range is strictly better than any others, most of which work on 60 or even 30ft, as well as having riders. It does make me curious as to the...
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    D&D 5E Fixing Eldritch Blast

    Maybe the metric should be d8 plus rider effect/aspect? A question for Sage Advice as to how the PHB cantrips fit with the DM design advice, I think. Sent from my SM-G930F using Tapatalk
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    D&D 5E Fixing Eldritch Blast

    I see where you are coming from based on that table, but if you look at all the cantrips, the "half damage on a miss" doesn't seem to appear, maybe due to the fact they are not a limited resource in the way levelled spells are. Sent from my SM-G930F using Tapatalk
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    D&D 5E Fixing Eldritch Blast

    Cantrips are the spellcaster's baseline, their equivalent of a weapon. As they also have full spells as the core of their class, it is only fair that a weapon user should edge out a caster with that level of resource. As the Warlock has a much more limited spell resource, they have Eldritch...
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    D&D 5E Fixing Eldritch Blast

    Yunru, you're going to need to present your argument about Eldritch Blast and other spells much more thoroughly. There seems to be a disconnect between your understanding of some of the rules, and others, as we are all not seeing an issue of Eldritch Blast being low-power Ed, almost the opposite...
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    D&D 5E Fixing Eldritch Blast

    I am puzzled. How do you figure it doesn't do enough damage? With Agonising Blast invocation, it is doing multiple instances of 1d10+CHA per action, sitting alongside the Fighter attack pattern. Flavour variation I would be interested in exploring, alternative damage type, different riders...
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    What mechanical value should bards have (sans intrinsic magic)?

    Surely the question of Bards will bring in the question of the role communities and the greater setting social structure will play in the game. If characters automatically improve, and require no formal links to the local setting then the social abilities of a bard are of limited value. If the...
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    Creating a full viking world, need an outside oppinion

    I appreciate this is the D&D 5th Edition forum, but have you seen this? http://rpg.drivethrustuff.com/product/103948/Yggdrasill-Core-Rulebook Their sales pitch is: "Yggdrasill is a game of exciting adventure in a detailed and fascinating setting from the team behind Qin: The Warring States...
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    D&D 5E I Am One of the Few Who Plays D&D in Japan

    Have you been to the Stag & Hounds on Old Market on a monday? There are at least 2 games going on there on a weekly basis, as well as other occasional more short-lived games. These are not necessarily D&D, however. This facebook group is possibly worth making use of, as well as asking in...
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    13th Age coming to Glorantha

    I believe the second of the original Berserker Deities for 13th Age in Glorantha is Babeester Gor, giving a broader range of character options to the ladies than just the Ernaldan Earth Queen or the Chalana Arroy pacifist healer or, I imagine, the Vingan variant of the Wind Lord. Because...
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    Looking for a magic system

    Earthdawn has almost all these characteristics, apart perhaps for the taking longer to cast for a bonus. All spell preparation and spellcasting is based on 2 talents (magic-based skills), and spells available for casting are held in a limited number of "spell matrices" that each hold a spell...
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    RuneQuest 6 is the current Bundle of Holding, get it at a bargain price, and give to charity too!

    I know ENWorld focuses on d20, but I felt this awesome system needed a push over here, to help it get the presence it deserves. Bundle of Holding is currently offering RQ 6th edition, and a scenario book as the basic offer, with another adventure and a campaign setting as bonuses so check it...
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    List of core mechanics

    Advanced Fighting Fantasy All tested actions use SKILL plus any appropriate special skill. Sometimes MAGIC substitutes for SKILL. To test for simple success, roll under SKILL + special skill, modified for difficulty on 2d6. Critical is double 1, Fumble is double 6. For opposed tests eg...
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    List of core mechanics

    BRP/RuneQuest and derivatives: Roll equal to or under listed skill rating on d100. Skill level may be modified for difficulty, usually by halving/doubling or adjusting up and down by units of 25. Notable success/failure levels (critical/fumble) vary but critical usually either 10% or 5% of...
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