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  1. J

    Did Monster Builder not update yet?

    Posting to subscribe; hoping for an answer on how to bring MM3 into Masterplan, since WotC has now created an (intentional? unintentional? convenient?) countermeasure for the download feature of the legacy version.
  2. J

    Enlightened Grognard: One attack roll for area of effect

    The DM could declare targets as "kin" and group sets of them under a single roll. This is unlikely to help for burst 1, but at higher levels and bigger AoEs, it will save a lot of bookkeeping. If I were DMing I could see taking (for example) only one roll for all the minions affected. One...
  3. J

    Divine Challenge/Sanction with Invis

    If you don't know where the paladin is, you can attack him. The mechanics of attacking an invisible enemy are clearly laid out in the PHB p. 281 ("Targeting what you can't see"). I think everyone in this thread noticed that. That's sort of the point of the thread - the RAW does not make any...
  4. J

    Divine Challenge/Sanction with Invis

    Garthanos, I think you must be right. Ruling on intent-plus-availability would create an erratum something like this: "If the paladin is unavailable as a target, the marked condition ends." The scenarios I outlined above would then have the following outcomes: 1) The paladin disappeared and...
  5. J

    Divine Challenge/Sanction with Invis

    The rule as written specifies "makes an attack that doesn't include you as a target". But in combat against invisible opponents, barring abilities that remove the ambiguity, there is no way to know the number or disposition of the invisible opponents. The PHB specifies that to attack an...
  6. J

    All Ability Score Arrays

    BartD, I hadn't noticed that - I've never actually done the point-buys by hand because I've always had a computer doing the substitutions for me. It makes sense though! Good catch on that squared negative! If you want to ignore the lowest score, you can reduce (or eliminate) its contribution...
  7. J

    All Ability Score Arrays

    Alright, I'm back. Had to think long and hard about Scott_S's assertion that many small bonuses lack the utility of a large bonus. I went back to the arrays and calculated the sum of the squares of the bonuses. These arrays give the top value (21): 18 14 11 10 10 8 18 14 10 10 10 9 16 16 12...
  8. J

    Bonus Damage Dice on Critical Hits...

    Crits are exciting! They are the moments that everyone remembers from the encounter: "I was toe-to-toe with the giant, let loose with my daily attack... and CRITTED!" The party rallies around a character who crits; the tide of battle turns. For that reason alone, I'd say "yes" to OakwoodDM's...
  9. J

    All Ability Score Arrays

    Just for you, Garthanos, here are all of the 7-point arrays: 17 12 12 12 12 10 16 16 12 12 10 8 16 16 12 10 10 10 16 15 12 12 12 8 16 15 12 12 10 10 16 14 14 13 10 8 16 14 14 12 11 8 16 14 14 12 10 9 16 14 14 11 10 10 16 14 13 13 12 8 16 14 13 13 10 10 16 14 13 12 12 9 16 14 13 12 11 10 16 14 12...
  10. J

    All Ability Score Arrays

    The "all-even" arrays are much better as a whole than the general population! There are three "champions" (8 bonus points), and two examples each of 6's and 7's. There are no 4's or 5's here, so an all-even array is likely to be a good one. I'm not sure that taking a 7 from the all-even pile...
  11. J

    All Ability Score Arrays

    "Best" Arrays from the bunch As a further public service, I threw these arrays into Excel and calculated the stat bonuses (the formula of interest is "=INT(A1/2)+5") that a player can get with the arrays. There are eight "champion" stat arrays that result in a player getting a total of eight...
  12. J

    How would you build this skill challenge?

    Drowning Chamber with Rube Goldberg Safety Interlocks My first thought would be to replicate the drowning chamber from Cryptonomicon but add some twists. The players move (let's just say North) through a long narrow hallway, then down a steep ramp, along the hall further, and then up into an...
  13. J

    Bonus Damage Dice on Critical Hits...

    As a DM I would be willing to entertain a proposal that a crit on a non-damaging hit might do something other than add an extra die of damage. Bull Rush, for example, might allow the player an optional extra square of push (a really good push), and something that knocks the target prone might...
  14. J

    Encounter - Trouble at McGuffin Creek (lvl 1)

    Thanks for the feedback! It hadn't actually occurred to me when I set up the maps that the PCs would choose to sustain a fight in the tunnels, and I made some allowances for that later on by giving pretty much every NPC a "knock everyone over and run" encounter power. I am worried about my...
  15. J

    Encounter - Trouble at McGuffin Creek (lvl 1)

    I was recently asked to join a 4e game that will be taking place as part of a week-long vacation to the Outer Banks. My wife and our friend J. have never played D&D, and I haven't played D&D since 2nd Edition, so I decided to knock the rust off my armor and run a few combat encounters under the...
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