amnuxoll
First Post
One of my aims is to reduce the amount of dice rolling that a player does on their turn. A place where this comes up is making an area of effect attack (usually with a spell). One damage roll (as per 4e) is a good idea. I'd ideally like to make only one attack roll as well rather than a separate attack roll for each affected creature in the area. However, I'm leery about the "fun-ectomy" this is likely to cause. It would be a real bummer for your fireball to have no impact at all just because you rolled low. One pleasure of an AoE is knowing that you're likely to damage multiple critters.
So, what I'm looking for is ideas for how to keep the "some hit, some miss" aspect of an AoE attack but still only have one attack roll. I have an idea that I'm considering but I don't love it. Perhaps EnWorld community can come to my rescue? Does anyone have a clever but elegant idea on how this might be accomplished?
IMPORTANT: I do not want this thread to devolve into a discussion of whether this is a good idea or not. Thanks.
:AMN:
So, what I'm looking for is ideas for how to keep the "some hit, some miss" aspect of an AoE attack but still only have one attack roll. I have an idea that I'm considering but I don't love it. Perhaps EnWorld community can come to my rescue? Does anyone have a clever but elegant idea on how this might be accomplished?
IMPORTANT: I do not want this thread to devolve into a discussion of whether this is a good idea or not. Thanks.
:AMN: