JacktheRabbit
Explorer
Shard O'Glase said:
Honestly this change is the dumbest of the dumb style changes. Its no where near worth a 2nd level spell for this. The 2nd level buffs were long term inor boosts to 1 person nice for a 2nd level spell. A short term minor boost to one character is a scuky 2nd level spell and a decent 1st level spell. I thnk someone pointed this out already but bless gives +1 to hit to every one for basicaly the fight.(about on par with +2/+2 to hit and daamge for the fighter alone) and is one level lower prayer +1 to hit and damage a bunch of other stuff penalties to your opponents and again the + is to the whole party and absolutely spanks thse alme spells and is only 1 level higher.(and actualy a fairly weak 3rd level spell at that) Yeah +2 to one specifc stats benefits for one person for a few mnutes is worth a 2nd level spell. About the only reason these spells will be cast is because 2nd level is a suck filled level of spells.
And besides I'm not so sure reducing spell dependency(buffs) for item dependecy(buff items) is such a great thing to shoot for.
I disagree these spells did not exist in 2nd Edition so obviously play adapted to include them. In fact I often found them to be more harm than good.
A party often casts Bulls Strength in preference to other buff spells. So now you have a problem. Your party has increased damage dishing ability but since Endurance is rarely cast the party cannot take damage proportionate to the damage they can dish out. In fact even if they do cast Endurance its not the equal to Bull Strenth. A Bulls Strength will generally grant you 1 or two levels worth of BAB bonus for a fighter. An Endurance spell barely grants enough hit points to equal 1 level of experience increase.
So hopefully these spell changes will make the spells less common thus making the DM's job a bit easier.