ask and you shall recieve...
Here are 5 that I'm just making up as I post...
Do you understand the words... that are comin' outta my mouth?
Play: on your round
Effect: For a number of rounds equal to your Int mod, you can communicate with a creature you would normally not be able to understand as though under the influence of a 'comprehend languages' spell.
Anybody else want to negotiate?
Play: on your round
Effect: Make opposed diplomacy checks with an enemy. If you succeed, you are immediately entitled to one sneak attack as a rogue of your combined class level (regardless of whether you have any rogue levels). Your enemy is treated as being flat footed.
Because of one... little... cherry.
Play: see description
Effect: Anytime the current uber bad guy is making his requisite gloating speech, he does something inanely stupid and falls prone for two rounds.
Leelo Dallas Multipass!
Play: anytime
Effect: Your totally off the wall comment actually *aids* someone else's bluff check, giving it a +2 circumstance bonus.
Time does not matter, only life
Play: on your last turn before inevitable death
Effect: You can, as your last action, give something incredibly important to another party member before you die, even if it would otherwise be impossible (the DM gives you a way).
-F