1000 Things Your Characters do if They Have Deathwishes

54) Groom yourself in front of that nice big mirror you found in the dungeon room.

55) Explore the dungeon in gaseous form, and then forget which door had the treasure vault and which one the medusa in her sitting room.
 

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56) Spit on city guards, screaming death to the king!!!!

57) If that doesn't work, throw feces.

58) Guard the entrance to the tavern populated by adventurers. Demand magic items for access.

59) Decide to be a dentist for dragons. Work in a cow costume.

60) Find a female minotaur, ask her if you can have some milk.
 

61) Pull levers.
62) Open doors.
63) Read old books.
64) Separate the party.
65) Forget that you are in a team.
66) Trust an NPC.
67) Pick up something with your bare hands.
68) Go into a dark place without a 10' pole.
69) Go anywhere without torches.
70) Go anywhere without a cleric.
71) Go through any archway that a rogue hasn't been through before.
72) Walk into a misty area.
73) Defile an alter.
74) Be rude to mages of indeterminate level.
75) Attack things on sight.
76) Fail to secure a room when resting.
77) Fail to carry a means of healing oneself.
78) Fail to have a plan for what you do if you find yourself suddenly falling.
79) Fail to have a plan for what you do if you find yourself suddenly underwater.
80) Fail to carry sufficient means of detecting magic, aura's, or perform other basic scrying tasks.
81) Fail to hire guides, interpreters, porters, and mercenaries.
82) Hire so many men-at-arms you look like a small army.
83) Fail to consult with local sages, patriarchs, and wise old women before entering any deep dark places.
84) Forget that you can negotiate.
85) Forget that you sometimes need to let the raging barbarian handle negotiations
86) Cheese off the natives.
87) Get too greedy.
88) Get too bold.
89) Get too proud.
90) Go 'adventuring'.
91) Don't make a map.
92) Decide to rely on your good saving throws to protect you.
93) Play in my campaign. ;)

And the number one thing you do if you have a deathwish...

94) Piss off the DM.
 
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95. Play chicken with a Tarrasque

96. After the DM reads the boxed text description of a room in Undermountain, go into the room.

97. Touch all the altars in RttToEE.
 
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Shemeska said:
31. Violate the cardinal rule of thou shalt not screw with an Archfiend, in any sense of the phrase whatsoever.... (one of my players violated this rule, and the fiend in question the other evening... *snicker*)

*smiles* But, oh was it *fun* to do so.

98. When screwing with an Archfiend, taking your eyes off her - even for a second.
 
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98. Take the Wizard's Staff of the Magi and yell, "Watch me break this little toothpick!"

99. play 52-pickup with a Deck of Many Things (more fun than just drawing!)

100. Display nude pictures of Elminster on the walls of Zhentil Keep!
 


102. Play a recording of the evil bard's music...backward.
103. Kidnap the princess
104. Hit the guy with glasses
105. Deficate in Elminster's hat if he won't do it himself after you told him to.
 

Pbartender said:

42. Read the tome bound in human skin.

Um, I did this... in RL... in a museum... in Philadelphia... am I doomed?

Anyway, thought of some more from adventures past...

106. Climb while blinded.
107. Fly while blinded; underground.
 

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