1000 Things Your Characters do if They Have Deathwishes


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145. Summon up a fire elemental in the middle of a snowdrift high in the mountains while surrounded by dozens of barrels of gunpowder. AVALAAAAAANCH!:D
 

146. Say, "Lets split up."
147. Open up the sealed coffin with all the wards on it.
148. Tell a Blackguard he is only mini-evil, quasi-evil, or the diet soda of evil.
149. "Its only a black dragon."
150. "Why should i run from ghouls?"
151. Take an axe to the sacred grove of a druid circle.
152. Threaten to chop that arrogant treant down an inch or three.
153. Trust a drow.
154. Trust an elf.
155. Trust just about anybody.
156. Yell out, "But its only" Orcs/Hobgoblins/Kobolds/Gnolls
157. Teleport to an elemental plane with no protections on.
 
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158. Fight while invisible. The enemy will likely hit you anyhow, and your cleric can't HEAL if he can't SEE you.

159. Walk into a full bar where nobody is saying anything. (I got brainlocked two rounds later)

160. Cast fireball in a dryad forest.

161. Ask a djinn for anything. I mean... anything. At all. Even something puffy and cute.

162. Accept gifts from NPC's. Especially if you have recently disintegrated any of said NPC's family members any time recently.
 

Halivar said:
137. Go swimming in a fountain of youth. My character came out 10 years old. That sucked. Did I mention I was a lvl 10 fighter?

Did something like that, in WHRPG. Only, I was a wizard, so being even more of a wimp wasn't much of a problem. In fact, playing a kid with the intelligence and experience of a mature magic user was kinda fun. :D
 

163. Stick your hand into a dark hole.
164. Lean on a dwarven fighter.
165. Go anywhere near the Plane of Mirrors.
166. Mention the Far Realm.
167. Make a deal with a succubus.
168. Kill that succubus' lover (that's happened to one of my PCs)
169. Laugh at a samurai.
170. Trust little old ladies who live in a house that can dance.
171. Hug Demogorgon.

Demiurge out.
 

yea these many years ago...

the party had already suffered a casulty when we found this evil altar. So my mage got the bright idea of "sacrificing" the dead body on it.
It worked, sorta.
Whatever we summoned was not pleased with a brand X sacrifice.
I made it about halfway to the door...
 

173. After slaying the bean counter in I6 House of Strahd, but not before he triggers the alarm, wandering off in a seperate direction to the rest of the party (which had fled the scene, then a brave soul came back to convince him to flee, unsuccessfully)

His defence:
"But now something is happening..."


Same player, different character

174. Without the ability to see in the dark, so using a "stringette of light" (20'r) and flying.

Enters a known dragon's lair, a huge cavern. Aware that fighting is going on, but unable to see any of the participants (it aint the PC party...). Hears a Dragon roar. Flys past the rest of the party, into an enormous chamber. Fighting is going on.

"I stick close to the ceiling (which is 60 feet up in the air)"

So he sees nothing, and all the participants see him.

One Green Dragon, and an advance Drow war party numbering 60.

Lets just say this character gave reason for his nickname "The Light Bulb"
 

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