1001 minor traits for magic swords

Pman.512

First Post
308) Giants Knife: Only obtainible through an annoying timed quest to give some random giant eye drops. GOOD AT KILLING DARK REPLICAS!!! (yeah i went there)
 

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HalfordAskold

First Post
ok I like that. I love cats so no worries, but can think of some players who wouldn't. Also if they tried to kill the cats, some cat God or the King of the Cat's might take offence...
 

Nookie

Explorer
309) Barking Blade: This dog pommel weapon barks whenever cats are near within 30 ft. Any cat type creature that hears the bark must roll a will save dc 10 or become shaken for one round. Creatures with more than 5 hit dice are immune to this fear effect.
 

Herobizkit

Adventurer
310) Hair of the Dog: This masterwork rapier become more masterful as the wielder consumes draughts of alcohol. One drink has no effect, but a second drink will activate its magic weapon enchantment for a 1 minute duration.

Further drinking is encouraged but will not improve the wielder's swordplay... unless the wielder is a swashbuckler. Or a Dwarf. Or a Dwarf swashbuckler.
 

Nookie

Explorer
311) The drunkard A critical hit with this weapon makes the target feel slightly drunk for one round bestowing the dazzled and sickened conditions for one round.
 

Matthias

Explorer
312. Falchion's Crest: The surface of this falchion's blade remains continually cleaned and brightly polished throughout combat, allowing you to use it as a mirror to see around corners.
 
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Nookie

Explorer
313) The mouth: THis weapon has a etching of a mouth on the end of it. On a critical hit it delivers one extra point of damage as the mouth bites the target.

314) The dingo: This weapon functions as a bane weapon verses any baby creature.
 

GhostBear

Explorer
315) The weapon emits any strong odor that it has been exposed to for 24 hours.

316) The sword is always warm to the touch, even if exposed to the coldest of environments.

317) The last creature killed with the weapon will appear as an engraving on the sword's blade until a different creature is killed.
 

Quickleaf

Legend
318) Fowl Carver: +2 damage vs. avians, and when used as a a serving implement always cuts equal portions of meat. When the command word is spoken ("gobbler gobbler burning bright"), the sword begins vibrating and causes fear to all avians within 30 feet; you may invoke this power 1/day or a number of times per day equal to your levels in the Master Chef prestige class.
 

seregil

First Post
#319 The safe assassin: any creature rendered unconscious by being dropped below 0 HP by this weapon will forget the last 5 minutes prior to being rendered unconscious. If the creature is slain, it's spirit will also forget the last 5 minutes, being unable to identify its killer. If resurrected, same effect applies.

#320 Anti-blood hound: The wielder leaves no scent. Therefore, the ability Scent does not work against the wielder nor can creatures follow his trail using their scent.
 

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