Maxperson
Morkus from Orkus
I don't personally see an issue with the bolded statement. If the players want to do that and the DM is okay with it, why shouldn't a 1 or 20 allow players to do stuff like that? I wouldn't play that way, even though 1s and 20s are special in my game, but a group that is more narrative oriented and enjoys players coming up with stuff when a 1 or 20 is rolled seems fine by me. The important part is for the group to be having fun.Players can do whatever they want IF the GM gives them the space to do it. Which is why I suggest rolling a "1" or a "20" should be nothing special. Or if those rolls are defined as "crits", what happens should be clearly determined during Session 0![]()
I learned the hard way as a 13 year old learning 1e without help. I think running into issues is fine. You learn from the mistake and come up with something better for you and your group. Either by dropping whatever it is that created the issue, or tweaking the house rule into something that better fits the DM/Group vision. I'm not really a fan of rules designed to keep mistakes from being made. Mistakes aren't usually a serious issue.I'm posting exclusively for the novice GMs who could run into issues. Experienced GMs will probably have a handle on this. Maybe.