*** Yeah! And whats all this with this new car thing. Horses can do everything a car can anyday. And they have style. ***

cool.
I'll tell you what.
I live in one of the oldest town in America
and in the old section of town, the streets
are almost too narrow for the big traffic
of rush hours
cause, originally, these roads were made
for walkers & riders !
Not a joke.
*** Y'know, Zamoran, the reason nobody can take you seriously on this thread is that you make this claim without having seen 3e. You only one one system, and you love it. Great! But don't compare it to a system you don't know. Some of us have played OD&D, D&D1e, D$D2e (not a typo! ) and D&D3e. 3e is by far the best system in that line-up. 3e makes 1e look like a cheap, garage-quality production. 3e makes 1e look unplaytested, illogical and silly. ***
Your opinion taken into account and
I guess you're partly right.
But I like garage quality

(I also listen to hardcore
(I mean punk/metal not techno)
music).
Also, I like it when I read 1st ed
and it seems (only sometimes)
that the author is trying to explain
rules to me in particular
or seems to get lost (a little bit!)
in his writings (Legends & Lore's introductory part).
This makes it all seem so much more alive.
Less synthetic and aesthetic and sterilized.
And dark ages and medieval times
were not synthetic/aesthetic/sterilized !
*** Look, I played 1e (and a little original D&D) back in the 70s and on into the 80s. I still have my 1e books. I guarantee that you can have as much fun with 3e as 1e, and 3e corrects all the mistakes and imbalances from earlier editions. That isn't a knock on 1e; 3e simply had more than 2 decades of playtesting with 1e and 2e. 3e is much more easy to customize to one's taste than previous editions. ***
I take your word for it.
*** But, if you still like 1e after checking out 3e, then HackMaster may be the game for you. Kenzer got the rights to 1e and 2e, and the game is essentially the older editions of AD&D. I have the HackMaster books, and I love them. ***
Is it possible to take a look at samples from the actual books
on the net ? If so, please point me there ?
*** Another thing I'd like to point out is that Al-Qadim is a very good book, easily the equal to Oriental Adventures 1e, if not better than that book. No, it doesn't exactly have new classes, but the source material is great, and the artwork is superb. The kits in the book are either more along the lines of character background, with little game mechanics involved (a good thing), or are radically different versions of the core classes - in the case of the sha'ir, a magic-using class, it's really a new class altogether. I've been trying to adapt and balance the various kits for 3e use, something I don't usually do, since kits were often very unbalanced, because Al-Qadim's concepts are fascinating and worthy of inclusion in 3e. ***
I get you very well.
My heart has spoken.
Now I don't have anymore to say
except if I get to know 3e.
Then I might respond with my head
instead of my heart.
Just maybe
