the Jester
Legend
Note that your druid has more hp at first level than your fighter does.
HMMMM.
HMMMM.
where did these numbers come from? why does a dwarf get +8 while a elf gets +4?Nifft said:Here's what you really want to do: make a hybrid of SWSaga's system and my old race-based system.
At 1st level, each PC shall have:
- Double maximum HP for his class; and
- Bonus HP equal to his Con modifier (but just once); and
- Some extra HP based on his race, as follows:
- Halfling: +2 hp
- Elf, Gnome, Xeph: +4 hp
- Human, Half-Elf, Elan: +6 hp
- Dwarf, Half-Orc, Manead, Dromite: +8 hp
- Aasimar, Tiefling, Half-Giant: +10 hp
Cheers, -- N
Plane Sailing said:I don't know if you've seen the Star Wars Saga system, but there all 1st level PCs start with max triple normal hit dice, plus their Con bonus.
Then again, everyone is using 3d6 or 3d8 damage weapons from 1st level in SW, so people *need* the extra hp to have any chance of surviving! Since typical 1st level foes do 1d6 or 1d8 damage, it may not be such an issue.