likuidice
First Post
If a character were to have the improved shield bash feat, and be 2 weapon fighting (e.g waraxe and heavy shield), would he be considered to be weilding 2 weapons?
Example: the tempest Prc has the tempest defense and versatility abilities, allowing the character to apply his specific weapon feats to his offhand weapon (eg, weapon focus waraxe also grants weapon focus heavy shield), and gain an unnamed bonus to his AC while weilding two weapons.
Second, does the oversized 2 weapon fighting feat also apply to this combination, reducing the penalty of a waraxe/heavy shield (considered a one handed weapon in a shield bash) to -2/-2.
This combo seems quite powerful, keeping the AC bonus of a shield with improved shield bash, and being able to fight with 2 weapons with no penalties, plus a nice +3 unnamed bonus to AC on top, as well as granting focus/gtr focus/specialisation/gtr specialisation and imp crit to the shield. Of course, the shield is a suboptimal weapon, (which does however grant +2 ac for base, or +7 if fully magically enhanced) which requires shield spikes to be enchanted seperately.
Anyway, after all this rambling, does anyone see a reason why this combo doesn't work?
Example: the tempest Prc has the tempest defense and versatility abilities, allowing the character to apply his specific weapon feats to his offhand weapon (eg, weapon focus waraxe also grants weapon focus heavy shield), and gain an unnamed bonus to his AC while weilding two weapons.
Second, does the oversized 2 weapon fighting feat also apply to this combination, reducing the penalty of a waraxe/heavy shield (considered a one handed weapon in a shield bash) to -2/-2.
This combo seems quite powerful, keeping the AC bonus of a shield with improved shield bash, and being able to fight with 2 weapons with no penalties, plus a nice +3 unnamed bonus to AC on top, as well as granting focus/gtr focus/specialisation/gtr specialisation and imp crit to the shield. Of course, the shield is a suboptimal weapon, (which does however grant +2 ac for base, or +7 if fully magically enhanced) which requires shield spikes to be enchanted seperately.
Anyway, after all this rambling, does anyone see a reason why this combo doesn't work?