Carry a LOT of secondary weapons. Full attack, drop one weapon as a free action and activate the ring. On his next turn, quickdraw a secondary weapon, make full attack, drop a weapon, and activate the ring. Continue ad nauseam till you hit himNyaricus said:thanksMy player actually decided to post, so he has a a thread now! Woot! Too bad it's the same as this one though
So, what can he do?
pawsplay said:You could deactive the ring, ready your weapons (Free action), attack, reactivate the ring, and then quick draw your weapons again, if the GM allows it.
Seule said:Because the force shield created by the ring still needs to be wielded?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.