Here we are with two experienced participants in
@CleverNickName and
@Rune. I admittedly have been looking forward to these two going head to head. Upon an initial reading, I found myself really liking both, and I'll be unsurprised if they end up being my favorite two entries of this first round. CleverNickName's "A Hag Comes to Dinner" is a murder mystery with a D&D fantasy backdrop, and I'm a big fan of that blending of genres such as in the Garrett PI books. Rune's "Time Capsule" takes place in a futuristic dystopia, which is another blended genre I enjoy. I wish both could win, but alas it won't be so.
Timeliness and Word Count: Both entries followed the established rules and were submitted on time and below the 750 word limit. Flawless so far.
Score: CleverNickName 2, Rune 2
Grammar and Readability: Both were quite readable, comprehensible, and easy to follow. Full points for each. I especially hope that other participants note the unusual structure both writers employed to get the word count down while setting the tone and delivering information.
Score: CleverNickName 4, Rune 4
It's coming down now to the ingredients.
Obfuscating Executrix
The executrix in "A Hag Comes to Dinner" is a female executor of a will, and is therefore a literal match to the ingredient. She is mysterious and does not answer questions outside of giving a character a letter with some details of a will. My biggest complaint about her is how quickly she is taken out of the narrative, but she serves the ingredient's purpose both in life and after. I am guessing that the executrix in "Time Capsule" is the artificial intelligence called M.O.T.H.E.R., and that she is executing the will of her creators to their decendants... by creating a great lie. This is not as literal as the executor in CleverNickName's entry as MOTHER is not truly female and the AI is executing a duty as a caretaker and not an actual will. But MOTHER is much more integrated into the entire adventure. I'm going to call this one a tie and I'll give a full two points to both.
Score: CleverNickName 6, Rune 6
Red Herring
I was wondering if someone would actual go with a red fish for some reason, but both writers went with the literary meaning. This also felt like a weaker ingredient for the two. In "A Hag Comes to Dinner", CleverNickName highlighted Machhalee as the red herring, but I don't really see it. A red herring should be a clue that drives the investigators down the wrong path for awhile, or at least is an outlier that is hard to ignore. Instead, Machhalee seems like the easiest suspect to discount as the murderer. If Machhalee's motivation is a red herring then we have several red herrings in a number of the participants instead of just one, and I'll give the ingredient a point on that basis. The red herring in "Time Capsule" is better. MOTHER fosters a lie about invaders trying to enter the complex, which has result in making the population look to her for protection. I would have liked it more if the red herring caused more confusion on the part of the adventurers than the general population, but it's still effective and I grant Rune the full two points.
Score: Rune 8, CleverNickName 7
Drunken Assignation
This was a tough one. In "A Hag Comes to Dinner", I feel that the meeting isn't the clandestine sort, but I will admit that it would be private and small due to the limited amount of hopeful heirs. Also, the members do not necessarily have to be drunk, but expensive food and alcohol does better fit the traditional murder mystery dinner party. And I can't help but remember that when Mr. Body is killed in the movie "Clue", everyone is drinking before the lights go out and the murder occurs. In "Time Capsule", the offer to meet with the philosopher is definitely a secretive assignation, but I felt the alcohol could have been replaced by any number of vices without changing much of the adventure. I'm giving the edge to CleverNickName on this one and grant him two points, while Rune gets one.
Score: Rune 9, CleverNickName 9
Subterranean Castle
Part of the will being given is the subterranean castle in CleverNickName's entry. The ingredient is used literally, and is a possible item from the will, so it ties in nicely to the narrative. However, with some tweaking the location/property could have been an above ground estate, a large boat, or so on. The same problem happens in Rune's entry. This adventure happens in a keep below the planet's surface, but I felt it could equally have happened in a pocket dimension, a domed city on the surface, a floating space ship between galaxies, or so on. I will reward a point to each.
Score: Rune 10, CleverNickName 10
Frivolous Guru
In "A Hag Comes to Dinner", this ingredient is Tuchchh, who is a knowledgeable cleric recently removed from the will; probably because of his frivolous habits. His frivolous ways seem important to the story, as it impacts his motivations, but not enough is made about his cred as a guru except in his description. Is he a teacher that people look towards? How integral is that to the story?
On the other hand, Athos in "Time Capsule" is a fun character that completely embraces this ingredient in all of its lunacy. He seems to be wise until the characters encounter him, and I can just imagine their hopes being shattered as their potential philosophical savior comes across as a clueless hedonist. Rune takes this ingredient and get the full two points to CleverNickName's one.
Score: Rune 11, CleverNickName 10
Zero Hour
I was a little disappointed with both entries on this ingredient. In both, Zero Hour seemed to be more about making the scheduled time of the appointments. The adventurers also do have some time to solve the mystery in "A Hag Comes to Dinner", but a limit is not set. You can make the argument that time has more play in "Time Capsule", because there is also a far off limit of when humanity will run out of the time it has left, but the humorous twist at the end is that MOTHER is freaking out about the limited time that is left while humanity would be unable to conceive of how to fill the trillions of years remaining. The Webster's definition of Zero Hour is:
1. the hour of which a planned military operation is to start
2. the time in which a significant event will take place
By that definition, I'll give both the full points.
Score: Rune 13, CleverNickName 12
Utility for a Game Master
Both adventures look to be a lot of fun, but they would require a bit of work on the part of the game master. Although it can be dropped as an interlude in a typical fantasy campaign, "A Hag Comes to Dinner" is really short and limited in its scope. The players get an invite, they show up, a murder happens, they solve the murder and profit along the way. The adventure has a ton of potential, however. Getting to the subterranean castle where the meeting is to happen would be a journey in itself and have the potential for the other heirs to put obstacles along the way. I do feel as if there are a number of ways that the murder can be solved using magic, resulting in an abrupt resolution. Also, there is a question on how the property will be divided up now that the executor is dead. What are the drow legal customs in this situation anyway, and how are they enforced? Do the surviving heirs just let the characters go with a smile and brofists? Have they made friends or enemies? This could end in numerous hooks for further adventure, but again those hooks will be dependent on the DM and how much world-building he wants to take on.
"Time Capsule" has the potential to be a lot longer and would allow for a number of diverse skill sets, and I can see it as a one-shot campaign using a ruleset from something like GURPS, Paranoia, or CyberPunk. But there are few hooks at the end of the adventure that would lead to another once the reveal happens. I guess the error in the computer system could lead to more failures that require the adventurers to fix, but does the computer just say "My bad" and allow the heroes to just walk away after they explain how humans perceive time? Do the heroes become rebels and escape? Do they become new enforcers for the computer? The ending just seems like it would be an anti-climax, which maybe is the point of this more humorous adventure. Also, I was a bit confused over why the party got involved in the first place. Were they followers of Athos' beliefs and the computer pushed alcoholic rations on them? Does the adventure start with the GM asking the characters whether they are intentional or accidental alcohol users? This is a future dystopia where drugs are normally prevalent, but you went with alcohol abuse instead of drug abuse... because alcoholism is funnier? Do the characters start off with penalties to their actions due to the effects? How does the party get clues that lead them in the right direction if they don't see MOTHER's operatives and the dude (Athos) dies? I don't mean to be overly critical, since I thought the adventure was entertaining, but I do want to point out some holes in running it as an adventure.
I'm going to give a point for each entry. They are really excellent, but the referee will have some work to do to patch up the holes.
Rune 14, CleverNickName 13
And with that, I declare Rune the winner by a hair. I'll be the first to admit that scoring is arbitrary due to my personal interpretations of ingredient use and methods of allotting points. CleverNickName, I don't want you to be discouraged as this is the second time I just barely voted against you. I think you are a great writer and I do enjoy your work, and you could have easily have gone to the next round. If you had just tightened up a couple of ingredients you could have taken this. Please continue to participate.