D&D 5E 2020 Release Speculation Thread

But that's the point: they want to release products that appeal to people playing in any Setting. If something doesn't speak to people outside of context, it doesn't fit the goal of selling the game.

No they are designing a subclass with a setting specific unique trait in mind, something you don't need surveys to figure out doesn't belong in other settings. Simic Hybrid proves they are okay with mechanics that are very setting specific, that don't work in other setting. And once they announced Ravnica they made it clear in UAs that stuff was for Ravnica, it was only before it was announced that they hide the context.

They are hiding the context because they haven't announced the product when they do the UA, there is no other reason.

If they'd stop acting like what the book these UAs are for are military secret intelligence, and be more forth right they'd get better feedback, including not just if people like it or not, but how to perfect the concept in the first place and it would less how many people respond that wouldn't respond if they knew what book it was for because they don't plan on buying the book anyways.
 

log in or register to remove this ad

Essentials was a third party issue, too, since Target went to WotC and asked for something more they could put in the board game aisle. If there is another box set in the future, I'd say Target might be the impetus again.

It wasn't partly written by Target, nor art provided by Target, Target is just a distributer, not a 3rd party partner.
 


Essentials was a third party issue, too, since Target went to WotC and asked for something more they could put in the board game aisle. If there is another box set in the future, I'd say Target might be the impetus again.

It would be so fun if they started doing boxed sets for settings... I'd love an Eberron boxed set, with some different dice and a new adventure.
 

No they are designing a subclass with a setting specific unique trait in mind, something you don't need surveys to figure out doesn't belong in other settings. Simic Hybrid proves they are okay with mechanics that are very setting specific, that don't work in other setting. And once they announced Ravnica they made it clear in UAs that stuff was for Ravnica, it was only before it was announced that they hide the context.

They are hiding the context because they haven't announced the product when they do the UA, there is no other reason.

If they'd stop acting like what the book these UAs are for are military secret intelligence, and be more forth right they'd get better feedback, including not just if people like it or not, but how to perfect the concept in the first place and it would less how many people respond that wouldn't respond if they knew what book it was for because they don't plan on buying the book anyways.

For this purpose, context is unimportant, since they want to sell what people want independent of context.
 


But now that I have the context and familiarized myself with the setting I know exactly what they were trying for, a Satyr of Skola Valley (likely the stand in for the Feywild of the setting), whose spent their life in Revellery, Orgies, and Baccanilias, often violent ones, fueled by passions like lust, gluttony, and RAGE. It was beautiful, and would have been an amazing subclass to play, my top pick, if I had any idea what they were working for. And I couldn't give them feedback on how to improve the subclass, because I had no idea what they were trying to invoke, I didn't know it was supposed to be akin to a reveller in the Cult of Dionysus, or one of his Maenads, or Theros' equiviliant. I can help them if they aren't straight up with me and neither can you.

Context is Kings. Its frustrating because now this book doesn't have what would have been the coolest subclass in the entirely book, because no one knew what it was for.

The great thing is that the UA still exists for you to pull it from. I agree with you 100% though, sometimes context is as important as mechanics, especially when emulating a setting from a different source.
 

The D&D team seems to do two high-energy books a year, typically an adventure and an accessory. Because it takes a long time to write and develop an adventure: Chris Perkins can't do two a year. And so there's often a low-energy repring in the Spring following the big summer storyline adventure and the fall accessory (i.e. Curse of Strahd, Yawning Portal, Ghosts of Saltmarsh).
Of course, there's always exceptions. Like when they swapped the place of the fall and spring products to have back-to-back Waterdeep adventures.

Now they seem to be padding the product line with a fourth partnered book, which can also be a little low energy. Ravnica, Acquisitions Incorporated, and Theros. With the MtG books done by some of that team, using recycled art. And, of course, the Critical Role as a low-energy book replacing the spring low-energy adventure reprint.

For the rest of the year, I expect two books. Really, this is the easy prediction: there was a lot of push-back from having three fall books in 2018, so I don't expect they'll do that again (AI was in the late spring for a reason). And they've done four Starter Sets now, so I don't expect a fifth. That market seems well saturated.

So we'll get the summer storyline adventure and the fall accessory housing the subclasses we've been testing. There's no way they wouldn't do a big storyline adventure: it drives their product release strategy. And they have to be testing all the UA books for something, and they're being released roughly in the same timeframe as content was for the Guide to Everything.

What is the adventure going to be? shrug It could literally be anything. There's a dozen options.
They haven't done abberrations/ mind flayers yet, and they're a popular villain group. So that's an option. And ties into Guide to Monsters and potentially the githyanki entry of Tome of Foes. As well as the centerpiece of the last mini set. And the new Baldur's Gate game. So that's the easy bet.
But they also haven't done an orc heavy encounter. Or something with kobolds at the forefront, such as an updated Dragon Mountain. Genies in Al Qadim and/or the City of Brass. Fomorians in the Feywild. Rakshasa.

The accessory is easier to guess: it will be Noun's Something of Something.
Literally any random proper name from D&D partnered with a vague description of contents.
Elminster's Librum of Wonder. Drizzt's Lexicon of the Exotic. Zagyg's Dictionary of Depravities. Whatever. The title will likely have very little tie to the contents.
I expect sublcasses and... more rando content. Whatever they feel like slapping in a book. Advice on homebrewing. Optional rules. Pancake recipes.
They filled Guide to Everything with tables of random names, encounters, background generation, and other oddities. There's no telling what they'll put in the next expansion book.

I doubt it will be a campaign setting. By the time we get Theros we'll have seen three campaign settings in a row. I can't imagine WotC doing four campaign settings in 13 months.
While I expect we'll see another MtG book in 2022 (because, again, low energy book mostly written by someone other than the D&D team) I don't foresee many campaign setting books from now on: that small niche seems well filled. We have five setting books for 5e, and that's probably three more than any group will use.


The actual interesting question is: what will the fourth book in 2021 be? I think we can expect another collection of reprint adventures and some fall rules expansion (maybe more monsters). And the summer adventure so the partners can include more content in Neverwinter and make miniatures sets. But it's anyone's guess what the fourth, likely licenced and freelancer outsourced product will be...
 

The D&D team seems to do two high-energy books a year, typically an adventure and an accessory. Because it takes a long time to write and develop an adventure: Chris Perkins can't do two a year. And so there's often a low-energy repring in the Spring following the big summer storyline adventure and the fall accessory (i.e. Curse of Strahd, Yawning Portal, Ghosts of Saltmarsh).
Of course, there's always exceptions. Like when they swapped the place of the fall and spring products to have back-to-back Waterdeep adventures.

Now they seem to be padding the product line with a fourth partnered book, which can also be a little low energy. Ravnica, Acquisitions Incorporated, and Theros. With the MtG books done by some of that team, using recycled art. And, of course, the Critical Role as a low-energy book replacing the spring low-energy adventure reprint.

For the rest of the year, I expect two books. Really, this is the easy prediction: there was a lot of push-back from having three fall books in 2018, so I don't expect they'll do that again (AI was in the late spring for a reason). And they've done four Starter Sets now, so I don't expect a fifth. That market seems well saturated.

So we'll get the summer storyline adventure and the fall accessory housing the subclasses we've been testing. There's no way they wouldn't do a big storyline adventure: it drives their product release strategy. And they have to be testing all the UA books for something, and they're being released roughly in the same timeframe as content was for the Guide to Everything.

What is the adventure going to be? shrug It could literally be anything. There's a dozen options.
They haven't done abberrations/ mind flayers yet, and they're a popular villain group. So that's an option. And ties into Guide to Monsters and potentially the githyanki entry of Tome of Foes. As well as the centerpiece of the last mini set. And the new Baldur's Gate game. So that's the easy bet.
But they also haven't done an orc heavy encounter. Or something with kobolds at the forefront, such as an updated Dragon Mountain. Genies in Al Qadim and/or the City of Brass. Fomorians in the Feywild. Rakshasa.

The accessory is easier to guess: it will be Noun's Something of Something.
Literally any random proper name from D&D partnered with a vague description of contents.
Elminster's Librum of Wonder. Drizzt's Lexicon of the Exotic. Zagyg's Dictionary of Depravities. Whatever. The title will likely have very little tie to the contents.
I expect sublcasses and... more rando content. Whatever they feel like slapping in a book. Advice on homebrewing. Optional rules. Pancake recipes.
They filled Guide to Everything with tables of random names, encounters, background generation, and other oddities. There's no telling what they'll put in the next expansion book.

I doubt it will be a campaign setting. By the time we get Theros we'll have seen three campaign settings in a row. I can't imagine WotC doing four campaign settings in 13 months.
While I expect we'll see another MtG book in 2022 (because, again, low energy book mostly written by someone other than the D&D team) I don't foresee many campaign setting books from now on: that small niche seems well filled. We have five setting books for 5e, and that's probably three more than any group will use.


The actual interesting question is: what will the fourth book in 2021 be? I think we can expect another collection of reprint adventures and some fall rules expansion (maybe more monsters). And the summer adventure so the partners can include more content in Neverwinter and make miniatures sets. But it's anyone's guess what the fourth, likely licenced and freelancer outsourced product will be...

You are probably mostly right on here, but I would have bet against three campaign settings in 9 months (4 within a year, including Acquisitions Incorporated). I don't see much. Reason to think the Setting market is saturated, since they've turned the books into XGtE plus Volo's Guide genre booster packs. They can keep popping those suckers out a couple a year.
 

You shouldn't forget the online market. Mobiles changed the industry of the music, and internet not only is making videogames to change, but also the TTRPGs sold be PDFs. I guess the goal of WotC is to sell the most popular titles from older editions, recycles as videogame DLCs, and then the paper printed books would be something like the collector limited edition.

Then if they can make enough money with the online selling then they can allow themself to produce more titles.

I have said in the past the return of some old franchises will be in the next phase, linked to multimedia projects.
 

Remove ads

Top