WotC 2020 Was The Best Year Ever For Dungeons & Dragons

The Lost Cavwrns of Tsjocanth (oh, look...Tasha), the Forgotten Temple of Tharizfun,
I have those. They benefit from Rose Tinted Spectacle syndrome. By modern standards they aren't very good. The first one is a monster zoo in a cave, the second one is a mass bundle of humanoid monsters at the entrance to the dungeon. Seem more like something that Goodman Games have on the backburner than something WotC would want to do.
 

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the only justification (thin as it was) for that many polearms
The justification was the book was written by a medieval weaponry enthusiast.
What exactly would be so wrong about more polearm options?
They are not needed. 1st edition was complication without justification, and therefore poor design. Excusable back then, before game design theory was a thing. Less excusable in 5e, which doesn't actually need a halberd and a glaive.

Also, I don't think that knowing the difference between a Guisame-Voulge and a Hook-Fauchard did much to dispel the 1980s image of D&D players as obsessive nerds.
 

I doubt they will ever redo the original modules. Aside for the general Dragonlance issues, WotC prefer not to do adventures for non-core rules settings. Then there is the problems with the modules themselves - most of them where not very good*, and suffered from the worst railroading ever seen in published adventures. And Rise of Taimat/Hoard of the Dragon Queen is already a re-imagining of the DL series.

*I liked the sunken city in the first one, but even that lacked player choice.
On the other hand, Curse of Strahd and Ghosts of Saltmarsh.
 

The justification was the book was written by a medieval weaponry enthusiast.

They are not needed. 1st edition was complication without justification, and therefore poor design. Excusable back then, before game design theory was a thing. Less excusable in 5e, which doesn't actually need a halberd and a glaive.

Also, I don't think that knowing the difference between a Guisame-Voulge and a Hook-Fauchard did much to dispel the 1980s image of D&D players as obsessive nerds.
Do we need a sickle? Not not really. But we go one. A trident? No, but we got one. There would be no harm from adding a few more polearm options. We have tons of options for ordinary one handed weapons, tons for ordinary light weapons, tons for ordinary two handed weapons, tons for ordinary ranged weapons, but very few for ordinary polearms. The polearm section should see some more support. It's very sparse compared to the other categories. The only other category I think could use additional support other than polearms is probably thrown weapons.
 


Do we need a sickle? Not not really. But we go one. A trident? No, but we got one.
The trident may be a bit of a special case given that there were some well-known trident magic items back in earlier editions. That may be one of the reasons they included it when the stats are nearly identical to the spear.
 

No, we don't need it, but it is the signature weapon of the druid class, so I guess that is why it was included.

A blade on a stick is a blade on a stick.
And a blade on a handle is a sword, but we have short swords, long swords, scimitars, two handed, swords, etc...

I'm not saying we need all these polearms, but simplifying it down to a blade on a stick means you might as well just go down to basic weapon types only and everything had a default damage of 1d6 like OD&D and B/X.
 

And a blade on a handle is a sword, but we have short swords, long swords, scimitars, two handed, swords, etc...

I'm not saying we need all these polearms, but simplifying it down to a blade on a stick means you might as well just go down to basic weapon types only and everything had a default damage of 1d6 like OD&D and B/X.
Daggers, shortsword, longswords, and greatswords are differentiated by length. Scimitars are differentiated by damage type.

That doesn't work for polearms - the are all "long". Any longer and you couldn't use them in a dungeon. And because they are long, you can't swing them like a hammer (the 1st ed ones where horseback-only weapons IRL). Lance includes any pointy stick longer than a spear.
 



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