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Wuxia sword saints use their chi/ki to do mystical things, more akin to monks. Hercules was a demigod. And high level warriors already have multiple attacks. Yes we tell these tales, but each tale still has a bit of "innate magic" to why impossible things happen. Now if you're suggesting every warrior who takes the "divert river" ability is part demigod, I'll gladly accept it.
I am fan of every nonCaster who makes it past level 10 secretly being a member of a magical or divine bloodline or having absorbed enough magic throughout their career that their bodies are magical or purposely just went through enough processes in magical or out chemical means that their bodies are now completely upgraded.

I know some people don't like that explanation but really there are no level 12 characters in real life so I have to go with the process that you need something extra to pass real world level cap.

I mean guzzling health potions for years cannot produce in natural body.
 

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you don't think the natural magic which permeates every atom in DnD fantasy world is enough explanation? martials might not 'use' magic in the same way but it's still in and part of them, it's the same reason dragons can even exist in these worlds and not collapse under their own weight, it's a level of innate magic that even antimagic can't dispell.
That's crazy. Pretty soon you'll be saying that the ambient natural magic of the world can make a hobgoblin's longsword do 2d10 damage!
 

The real magic change that should happen would require an edition change which won't happen for a decade the earliest.

For now, spell patching and some OP OP level 12 feats.
Or playing a different version of 5e, or a different D&D-style game. The spell patches you're talking about have been accomplished to some degree in Level Up, for example.
 

you don't think the natural magic which permeates every atom in DnD fantasy world is enough explanation? martials might not 'use' magic in the same way but it's still in and part of them, it's the same reason dragons can even exist in these worlds and not collapse under their own weight, it's a level of innate magic that even antimagic can't dispell.
Not really, no. I still believe creatures with supernatural abilities should have a stated reason they have them, especially if most of their species (humans, for example) do not.

Also, antimagic IMO should shut down stuff like flying dragons, as well as any other supernatural ability.
 

I am fan of every nonCaster who makes it past level 10 secretly being a member of a magical or divine bloodline or having absorbed enough magic throughout their career that their bodies are magical or purposely just went through enough processes in magical or out chemical means that their bodies are now completely upgraded.

I know some people don't like that explanation but really there are no level 12 characters in real life so I have to go with the process that you need something extra to pass real world level cap.

I mean guzzling health potions for years cannot produce in natural body.
I would be ok with that, provided it was explicitly stated.
 

Or playing a different version of 5e, or a different D&D-style game. The spell patches you're talking about have been accomplished to some degree in Level Up, for example.
The spell patches and feats are easy

The right thing to do requires a full fundamental edition change.

5e is still a old school dungeon game play in narrative set pieces.
 

Not really, no. I still believe creatures with supernatural abilities should have a stated reason they have them, especially if most of their species (humans, for example) do not.

Also, antimagic IMO should shut down stuff like flying dragons, as well as any other supernatural ability.
the stated reason is the entire world is constructed with magic as a foundational component, humans can't cast fireball in our world, does that mean they shouldn't in the game either?.
 

the stated reason is the entire world is constructed with magic as a foundational component, humans can't cast fireball in our world, does that mean they shouldn't in the game either?.
Where is that reason stated, such that it applies to otherwise martial characters?
 

the stated reason is the entire world is constructed with magic as a foundational component, humans can't cast fireball in our world, does that mean they shouldn't in the game either?.
I most assuredly can cast a fireball in the real world.
RDT_20250208_1523463233756706596563394.jpg
 

you don't think the natural magic which permeates every atom in DnD fantasy world is enough explanation? martials might not 'use' magic in the same way but it's still in and part of them, it's the same reason dragons can even exist in these worlds and not collapse under their own weight, it's a level of innate magic that even antimagic can't dispell.

Problem is, not everyone wants every option to be steeped in Magic.

4e fans may, but I want nothing to do with Wuxia, unless I'm specifically playing that kind of setting, and that is NOT the D&D baseline.
 

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