Baumi
Adventurer
I have now played 5.24 E twice (third level) and a few things surprised me:
- Weapon Specialisations, except for Vex and Nick, didn't have an impact. Slow was mostly ignored, Sapped Enemies died to quickly to had a big effect and topple didn't get used.
- Ranger was fun! Two different Players created a Ranger and embraced Hunters Mark and the new Features without complaint. One fealt quite close to a Druid (from GM Perspective) because he had Druid Spells/Cantrips thanks to his Background and of course the Ranger Spells. So he healed with Goodberies, used Thorn Whip,..
- Land Druid hat TONS of Spells prepared at third Level, especially the Elf one. I thought there was an error in the Programm, but he nearly doubled his know Spells through the subclass and Species.
- Dwarf Tremorsense was cool. He used it to find Water Creatures deep down and spot Enemies behind a door.
- Druids limited Amount of Animal-Forms was more impactful than I thought. It was quicker in play and the Druids thought about what fits to his style.
Things will of course be different after more plays (and higher level), but I had fun so far and wanted to share my observations. Have you played it already and what are your impressions, suprises,..?
- Weapon Specialisations, except for Vex and Nick, didn't have an impact. Slow was mostly ignored, Sapped Enemies died to quickly to had a big effect and topple didn't get used.
- Ranger was fun! Two different Players created a Ranger and embraced Hunters Mark and the new Features without complaint. One fealt quite close to a Druid (from GM Perspective) because he had Druid Spells/Cantrips thanks to his Background and of course the Ranger Spells. So he healed with Goodberies, used Thorn Whip,..
- Land Druid hat TONS of Spells prepared at third Level, especially the Elf one. I thought there was an error in the Programm, but he nearly doubled his know Spells through the subclass and Species.
- Dwarf Tremorsense was cool. He used it to find Water Creatures deep down and spot Enemies behind a door.
- Druids limited Amount of Animal-Forms was more impactful than I thought. It was quicker in play and the Druids thought about what fits to his style.
Things will of course be different after more plays (and higher level), but I had fun so far and wanted to share my observations. Have you played it already and what are your impressions, suprises,..?