D&D 5E 20th level Sorcerer vs the world

What you want to know?
He's hunting hidden until I find an unhappy Wizard around
If you're just poking around in random places you'll probably never find any wizards. It's not as though in any reasonably realistic scenario the 20th-level wizard is out on a random road going from one random place to another.

Also, you can't hide unless the DM says you can. Hiding is DM Fiat.

So is any simulacrum of anyone other than the caster.

So is anything you've cast Planar Binding on, especially since you don't have any way to bring them to yourself.
 

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How to become a world-ending sorcerer-god:

1. Survive 1st level.
2. Survive 2nd level
...
19. Survive 19th level

Welp, never seen anyone get past step 12 in any campaign I've run, so I can't tell you how well it works overall!
It's a Clockwork Sorcerer.
Really strong.
He has more spells he knows than any other spellcaster, and he still has metamagic and powerful class resources.

At level 9. The Clockwork has 20 Spells known, It's insane.
 

How to become a world-ending sorcerer-god:

1. Survive 1st level.
2. Survive 2nd level
...
19. Survive 19th level

Welp, never seen anyone get past step 12 in any campaign I've run, so I can't tell you how well it works overall!
I have a party at 14th level at the moment, and they're ... scary. It's a six-player party, and any of the builds posted here would be speed bumps, for them.
 




What is clear as water is you don't have an idea of what you're doing.

Well DM: Ok so what are you doing again today? Alfred is having a tea

Edit: from your answer you're hidden ok it's cool give me where you started trying to hide? Just when you woke up in your fortress?
Nah, the sorcerer never comes out of the broom closet, never faces more than one enemy, is always winning initiative and casting wish multiple times per day. I mean, I skip 90% of this thread, even I know that much.
 




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