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D&D 5E 20th level Sorcerer vs the world

Who are you hostile against?

As an agent of hell who has been captured and bound to this craphole of a world, Nightmare defaults to hostile against all beings on the material plane he doesn't have any good reason to be friendly with.

Who cast a magic against him?

Planar Binding has VSM components, including a jewel worth 1000 gp. Subtle Spell only eliminates V and S, not M, so your use of the jewel was entirely perceptible. Regardless, he knows he was bound this plane and subjected to your orders. He dislikes that (and you). He does not need to deduce when and how the spell was cast to be angry.

Furthermore, this is irrelevant, as he is now hostile to both of you. Should a random beggar appear on the ground beneath you, he would be hostile to him, to. He's a demon. They're not nice.

That's my ruling.

It is now your turn. Tell me what you do, and I'll give you the dice rolls.
 

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As an agent of hell who has been captured and bound to this craphole of a world, Nightmare defaults to hostile against all beings on the material plane he doesn't have any good reason to be friendly with.



He knows he was bound to this plane and compelled into your service. This is an easy deduction to make, and with INT 10, I'm not requiring a check from him to know it was probably you.

Nevertheless, he is now hostile to both of you. Should a random beggar appear on the ground beneath you, he would be hostile to him, to. He's a demon. They're not nice.

That's my ruling.

I strongly disagree, It's creature's insight vs deception and It's using actor feat, But I don't care.

My turn?
 


As I said, I don't entirely disagree--and I don't think 5E has quite the high-level spellcaster problem you do (as I understand you). Part of it, of course, is that at least one player is making a concerted attempt at cheez, which--if you're trying to demonstrate that even with the cheez, the character isn't invincible--doesn't leave the other side much choice but to deploy their own cheez. I'm fortunate as a DM, because my players haven't (yet) demonstrated much of a tendency to go for the cheez.

The ubiquitous quadratic wizard, linear fighter problem was greatly reduced in 5e, but the problem stays somewhat as very few people seem to actually play high level, maybe especially during playtest. Iconic high level abilities can only be toned down that much before a setting like Forgotten Realms starts to break.
 


The ubiquitous quadratic wizard, linear fighter problem was greatly reduced in 5e, but the problem stays somewhat as very few people seem to actually play high level, maybe especially during playtest. Iconic high level abilities can only be toned down that much before a setting like Forgotten Realms starts to break.
We are waiting, your turn.
 




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