Gammadoodler
Hero
No worries, given the context, it seemed like it might have been intentionalI am notoriously bad at remembering exact spell names.![]()

No worries, given the context, it seemed like it might have been intentionalI am notoriously bad at remembering exact spell names.![]()
The only thing Kosh would say after dropping a castle on the sorcerer is, "Reality is what I say it is.".
Now that it is agreed that Initiative is rolled whenever an hostile action is taken, that surprise works according to the D&D rules and that the Sorcerer is unable to maintain his Mind Blank over him, his copy and his DMM over the whole day (because unless presented a regular way to achieve that, I deem it's impossible and I am, so far, unchallenged), we can resume our regular defeating of sorcerers.
PART I: THE INVESTIGATION.
Alfred opened the door to his lab. He was undertaking a long-term quest, because nothing in Troddle's testimony made it clear the Butcher of Binky was often on the Material Plane. His attempt to locate him could take days or even month. He was, however, equipped. On a lectern nearby he had put an arcane grimoire of eminent utility: the Complete Mordenkainen Tome of Trekking. This book contained all the spell devised by the famous spellcaster: the Magnificent Mansion, when one needed to splurge, but also more mundane effects to improve the camper's quality of life: the Fantastic Fridge, the Breathtaking Bathroom and of course Mordenkainen's Tantalizing Toilets. https://i.pinimg.com/originals/b2/08/fe/b208fed0866eb6f6fb66192c8ec652c3.jpg
He was ready for playing the long game. Of course, he could go the quick way and cast Scry, since that spell didn't require the name of his target. But it could be tiring to endlessly cast the same spell over and over. He would prefer a more comfy way of defeating yet another sorcerer, one that would let him sit in his armchair while smoking on his pipe.
Alfred considered asking Butler 435 to keep him manacled as soon as he cast Contact Other Plane. This spell contacted a demigod, long-dead sage or some other mysterious entity in order to ask questions they could answer with a single word. He could describe the wizard and contact a demigod in the service of Lathander, the god responsible for birth and fertility. Babies name were under his postfolio, so he'd surely now. And asking for a name and surname are just two questions answered by a single word. He could also directly ask Primus, the demi-god overseeing Mechanus, in case the Sorcerer was aligned to him. Troddle had mentioned that the flavour of the spells he witnessed were clockwork-themed, so it could be a possibility, one he'd explore, potentially doing that after contacting the draconic spirits providing the power to the regular elementally-aligned sorcerer. It could certainly work, but he didn't fancy being insane for a whole day, so he decided to rule this out. He could use several glyphs of warding to pinpoint the location of the sorcerer but it would require moving all over the place, and he wanted an easy and comfy method. Defeating a 20th level sorcerer was child's play and not something that should make him make an effort. After finishing his pipe, Alfred opened a Gate, calling for the name of Binky. To his surprise, a stone chicken appeared in front of him.
It was a new mystery, one he'd explain after taking a long rest. He had made great progress today. He was quite sure the stone chicken was Binky, because the Gate spell couldn't be fooled. He could have dispelled the magics holding his friend in this unfortunate form, but Binky was far more useful as a chimeny decoration, right now.
The next day, Alfred asked his Butler 435 to Gate Llewellyn in.
LLewellyn: "whaaaaaa..."
Alfred: "Hi, LLewellyn the Devoted, archpriest of Oghma, Font of Knowledge, Binder of What is Known", using a formal adress, "I see that you don't have your pants on."
LLewellyn: "I hate when you do that! I was proposing a young acolyte of Hanali Cenalil to show her my personal collection of relics..."
Alfred: "We must be serious a minute. Or more exactly for 12 hours nonstop, since I intend to cast Simulacrum."
LLewellyn, looking at the Gate portal: "So, I have basically no hope of getting back to my conversation..."
Alfred: "OK, OK, I can Wish for a Simulacrum of you, just stand still six seconds. And to make you whole I'll cast Eagle's Splendor on you..."
LLewellyn: "Actually, I might be needing more of Bear's Endurance as.."
Alfred: "I don't want to know" (proceeds to cast Enlarge Ability).
LLewellyn: "I a must take my leave", as Alfred cast his Wish and Butler's serial number was facing another incrementation.
Alfred dissmised the Gate, having used a lot of magical power just to be nice today. But Foggy Bottom was a closely-knit community, friendship was the defining word among the residents. It's not like he had a difficult task to do today. Turning to his newly acquired Simulacrum of a Level 20 cleric of Oghma, he knew he had a powerful investigation tool as it disposal. Making him use his Visions of the Past on the stone statue, he learnt key informations about the previous owner. He also learnt how that previous owner lost the item, stolen through a Gate by a nosy Wizard. He also learnt about significant events happening around the item and emotionally charged. He felt childish glee as the previous owner brought the chicken statue, and his despair and self-loathing when he had to dispel his own hard work to escape the trap he had built for reason that would be impossible to discern.
Aflred dispelled the magic holding his friend prisoner. "Welcome back. I suspect you'd want to interview the Simulacrum of Llewellyn, you might find an interesting topic for your next book." After discussing the latest news with his guest and opening a Gorgeous Guestroom for him, Alfred concentrating again on gathering information on the sorcerer. He'd cast the Trilogy of Doom, a series of spell named because it usually ended badly for those who tried it. Magic Circle, Summon Elemental and Planar Binding, cast in a row. Beginners usually cast this spell to compell dangerous creatures to obey, or to pactize with creature that Man shouldn't know about -- the kind of creature that were routinely employed as municipal employees in Foggy Bottom's unusual demography. It usually spelled doom, but Alfred wasn't afraid. He was, after all, summoning a lowly CR 6 elemental: the invisible stalker.
One of the powers of this creature was his Faultless Tracker ability, allowing him to know where his prey was. To designate his quarry, Alfred simply showed him the 3D portrait the Simulacrum of Llewellyn had made through a major image. Among his many bonus languages, Alfred happened to have leant Auran, which allowed him to discuss extensively with the Invisible Stalker, for one year and one day, according to the terms of the contract. His task was complete. As soon as the sorcerer would set foot on the Material Plane, the Invisible Stalker would know it. Alfred searched into his coffer, once full of magic item, and extracted a small bell. "Here, he said to the Stalker, is your tool. When you feel this guy is somewhere on the Prime Material Plane, just ring the bell so I notice you and tell the direction and distance. If you're doing well, you might even be released early!".
So Alfred went back to the Material Plane, after having dispelled the priest Simulacrum and recreated a Butler 436 of his own, along with Binky and his elemental servant. It was only a matter of a few days before he'd be able to pinpoint the exact location of the mad sorcerer, perhaps even stopping him before he could harass another wizard. Alfred had never tolerated harassment since junior high, where he had bad experiences with a fellow pupil, and he wouldn't let that sorcerer roam free for long...
Part II: THE HUNT.
Three days later, Alfred was under his porch, quietly observing Butler packing the snow in human-sized stacks. It was still July but Alfred had petitionned the Council of Elders -- the eldest and wisest residents who advised the Mayor, essentially consisting of Liches and a few elve who comprised the more transient members. The Council supervised the terrain and structures in Foggy Bottom for a patch of land covered in snow just behind his blossoming garden. He's been burning through Butlers recently and acquiring the snow was complicated in summer... But the governing body had been supportive of his effort to locate and castigate the Butcher of Binky, so his request was processes quickly and forwarded to the Illusionist Guild for quick implementation. The Illusionist Guild was composed of an unknown number of Wizards, all called Kosh and all having the same appearance. Some said the guild was just one guy, but it was heavily discussed. What wasn't discussed was the Guild's ability to surround the craggy valley in which the village was surrounded by a dense mist, which discouraged many traveler to visit and helped keep the village quiet. If you wanted the excitement of the big city, you went to Candlekeep or teleported to one of the large metropolis of Toril.
He had been doing absolutely nothing over the past days, just tending to his garden, because apparently the Unknown Assassin was taking a long time between two attacks. That was strange; Sorcerer often bragged about their ability to cast spell non-stop, but this one was like the first-level wizard of the 3rd Edition: a few round and poof, they needed to go to sleep. Alfred was of two mind regarding that period... Of course he was happy to have access to more flexibility in his spell preparation, but he felt envious when he read the stories of the Great Wizards of Old, who could concentrate on several spells at the same time or have Chained Contingencies on them or cast Permanency... All that without having to resort to strange Glyphs of Warding as is done today... Alfred longed for some action, so he was relived to hear the chime of his pet Invisible Stalker.
"wooooooosh shhhhhhhhhhhhhhhhhhhhhhhhhh wooooooooooooooooosh shwoooooooooooooooosh", said the Inviisble Stalker.
"157 miles, 13° 17' 43" W from the full south, you say?" repeated Alfred "That's in the Cloud Peaks... Most probably our quarry planeshifted "in view of Foggy Bottom" and appeared on a rock near the mountaintop. From there, you could actually see Foggy Bottom through a telescope..." Alfred knew that because he had tried planeshifting back to the village when he was younger, and he remembered that the magic spirit appointed by Mystra to oversee planar travel was a former real estate agent, who had a very broad acception of the word "view". "He'll have to walk for two or three weeks before reaching us again... if he lacks the magic to select a precise destination, our best defense is to force him to retreat to his bastion and rest... his entire existence could consist of leaving, walking for a few day, being defeated and retreating... without ever reaching his destination" Alfred realized the Invisible Stalker wouldn't answer him, his spirit only focussed on tracking his quarry.
So Alfred decided to send a message to the unknown sorcerer, so he'd keep out of Foggy Bottom.
On Monday, Alfred visited the Illusionist Guild and communicated the position of the advancing sorcerer. Kosh scried the general area, not targeting the sorcerer in particular, then teleported there. He then cast Mirage Arcane to take control of the terrain over a range of 1 mile. Knowing he had teleported north of the known location of the Sorcerer, he created a structure on his south, namely a large floating castle, which he turned real for one minute. One minute was ten rounds, enough for a heavy object to fall 5,000 ft, when gravity asserted its control over the newly real, no-longer-floating castle. "Ouch" thought Kosh, it must hurt." So disappeared the DMM and the Simulacrum and most of the summoned units, crushed by a freaking falling castle (18d10 damage) [hey, it's in the DMG, who knew the example in this table would see actual use in play?]
On Tuesday, Kosh inquired about the Sorcerer's location and turned a large area he was in into a bottomless pool of lava. Since it was suspected he'd be on foot this day, it would probably drown in it (18d10 damage, again).
On Wednesday, Kosh was barred from participating. Silverleaf, the local level 20 druid, had expressed extreme displeasure over 1 square mile of wildlife being suddenly roasted. So Alfred asked a friendly Transmuter to take his turn having fun. Knowing the location of the Sorcerer and plotting his moves on a map, it was trivial to teleport 1,000s of feet in front of him, along his probable path. Turning, thanks to Animate Object, 10 pebbles into animated pebbles with blindsense, that would attack the Sorcerer at +6 would ruin the Sorcerer's day. Especially fun was the fact that 5th level spells could be cast 8 times day, for a maximum 80 rounds of stoning by 10 pebbles. That's 8,000 potential damage (800d6+3,200), easily beating that lout Illusionist performance.
On Thursday, Alfred decided to actually do something about the Sorcerer problem and resolved to create a Simulacra loaded with Teleport (to get on the path of the Sorcerer), Greater Invisibility (to position oneself freely if needed), fireball and Dark Star. Readying an action to cast as soon as the Sorcerer enters range (as calculated by the Invisible Stalker), the spell has a good chance of taking out a surprised sorcerer (no action on the first round meant no Dashing, hence no possibility to be outside the range of the spell which prevents from casting verbal spells. 2 rounds during which to pelt the area with upcast fireballs, the old fashioned way before teleporting back. It wouldn't kill the sorcerer necessarily (a mere 22d6+16d10, save for half), but Alfred could make that happen twice, each day. Life would be tough for the advancing sorcerer. He would be blasted six ways to Sunday.
The next week, apparently, the Sorcerer abandonned the idea of attacking Foggy Bottom, instead appearing in densely populated places, probably trying a smear campaign, spewing lies about Wizards being dangerous people. It would be the best time to go for the kil...
"Now that it is agreed that Initiative is rolled whenever an hostile action is taken"
I couldn't agree more.
"that the Sorcerer is unable to maintain his Mind Blank over him, his copy and his DMM over the whole day (because unless presented a regular way to achieve that, I deem it's impossible and I am, so far, unchallenged), we can resume our regular defeating of sorcerers."
I coun't disagree more. The Bastion does not need Mind Blank continuously. Since it has Nondetection. Which means that if he wants, his 9th slot is available.
"PART I: THE INVESTIGATION."
And no, these spells don't work against someone you don't know, because neither you nor anyone else knows where Hidden Threat and Mind Blank and Nondetection spell hidden you against Divination come from.
Also, Contact Other Plane is totally DM fiat spell.
And no matter what you do, the Sorcerer is hiden against Divination, you don't know him and Alfred is already a Stone Chicken.
Your defences are more and more half-hearted. Deep down, you know the Lazy One has been defeated.Everything from there failed.
Also Summon Elemental doesn't give you the chance to Summon an Invisible Stalker. Because the DM chooses the creature and not you. But a fiat spell DM. No Invisible Stalker.
I already thought about doing this combo, but I was frustrated to know who chooses the creatures is the Master, who appeared to you was "Magma Mephit" and not Invisible Stalker.
Wizard, but unfortunately it is DM fiat spell, according to Sage Advice Compendium and Alfred never even knew or could win his Nondetection, Mind Blank and Insane manipulative character.
Summing up:
The Bastion is a Hidden Threat. Suspicious of your own school friends.
Yes, do you think they are your friends?
Well, bastion may be manipulating them, forging an attack.
The Bastion is manipulating the world against the schools of magic, and will kill one by one.
I am glad of your agreement. The consensus was reached on this thread, even without your consent, though.
Therefore, you don't have Mind Blank all the time. Nice to know.
You might want to actually read and notice the spells you mention were discarded, though they had a good chance of working. Even if all had failed, Visions of the Past isn't a spell but a class feature and targets the stone statue of the first victim the Lazy One created, the first any Wizard could care about enough to do something about the Lazy One. It never targets the Lazy One. Spells that protects you from being targetted by divination spells don't protect you from anything more.
Your defences are more and more half-hearted. Deep down, you know the Lazy One has been defeated.
No. The DM can't give a fire elemental when casting the spell at air. It must give an elemental of the appropriate type. And upcasting to CR 6 is great since there is exactly one CR 6 air elemental: the invisible stalker, so the DM chooses among a list of 1. Plus, nothing in the spell description states that the DM chooses the creature. The DM could veto an elemental as being "unappropriate" for the area, but that would be DM fiat, and you ruled out DM fiat. Even if, to suppress any DM fiat, the elemental was randomly chosen, the Wizard would simply have to recast the spell later. It's not like spellslots didn't regenerate overnight and there is absolutely no time pressure.
Sage advice that only mention that the DM must choose something that fit the chosen option, of which there is exactly one. Plus, you discounted Sage Advice so far, because you cling to the idea that the Simulacrum can regain SP. And you mention Mind Blank AGAIN, despite saying in the post the above that the Sorcerer doesn't have Mind Blank all the time.
Alfred never knew that. The threat was so hidden that he defeated it without any need to uncover it, simply by inquiring about the first victim he knew. Whatever the Lazy One did before attacking one of the PC's friend is irrelevant to the PC.