24 4e Style : Day 2

Charwoman Gene

Adventurer
[sblock=ooc]Free Action: Unfailing resources, not dazed. 53hp
Minor: SW for 37hp
90hp.
Standard Action: Brash Strike: 1d20+19=25, 2d6+16=24 Miss, does 4 damage from hammer rhythm. he has CA against me[/sblock]

Dagran tries a risky swing that leaves him open for attack, but barely clips the golem.
 

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The Digger

First Post
Hearing the sounds of combat outside Garrick made for the exit. Pausing just inside the door he drew a shuriken and prepared to attack. Like a snake striking he darted to the corner and flung a shurinken right into the face of the giant patchwork beast.

[sblock=OOC]Deft Strike 26 vs AC: damage 11. Roll Lookup
Sneak attack 19. Roll Lookup
(Assuming I am attacking from behind cover)
Stealth 28. Roll Lookup [/sblock]
 

Mal Malenkirk

First Post
[sblock=Dagran]
Gene; don't waste HP on unfailing ressources if you don't need it!

1 - Unfailing ressources is a free action and Daze doesn't prevent you from attacking since you are already in melee with the Golem. There is no reason not to attack, make your normal save and then use unfailing ressource only if you have failed and still want to get rid of the condition...

2 -...Except that in this case you have no incentive to get rid of Daze. Combat advantage doesn't stack; there is no rush to get rid of daze if you are about to perform an action that grants combat advantage anyway!
[/sblock]

The Golem keeps mindlessly attack Dagran, trying to exploit the opening and successfully slams his meaty fist against Dagran's armor, staggering him but not scoring blood. Kendrick returns the favor and now the golem is hanging by a few threads of flesh

[sblock]
Golem vs AC 30 (1d20+15+2=34, 2d8+5=11, 1d20+15+2=34, 2d8+5=14)

Twin Strike vs AC 26 (1d20+18=29, 1d8+11=17, 1d20+16=21, 1d8+7=13, 2d8=9)
[/sblock]

In the street, the fight is also winding down. Flustered and furious, the warrior is fighting with renewed zeal but no more success.

[sblock]
vs AC 32 (1d20+17=28, 1d10+6=14) [/sblock]


24 Day 2 on Virtual Battlemat


Status

Golem : 28 / 228 ; bloodied

Hafling : Unconscious
Warrior: 66 / 136; Marked (Nathan)


Leyra 60 /81 [8] [2] AP,SW,
Garrick 51 /80 [5] [2] SW,
Mirage 29 /78 [5] [2] SW. bloodied, Regen 6
Dagran 71 / 119 [11] [2] dazed (save ends),
Kendrick 56 / 92

Kern 73 / 90 [6] [2] SW, slowed + ongoing 4 (save ends both)
Nathan 107 +14 /109 [10] [2] AP,SW


Zealot Warrior (Wa)
Perception. 16
HP 136; Bloodied 68
AC 23; Fortitude 21, Reflex 20, Will 20
Resist 10 poison
Greatsword (Standard, at-will) Poison, Weapon
+16 vs Armor Class; 1d10+4 damage (1d10 + 6 damage while bloodied) and a secondary attack.
Secondary Attack
+14 vs Fortitude; ongoing 5 poison damage (save ends).


Flesh Golem (Go)
Perception 15
HP 228; Bloodied 114
AC 26 (28 currently because of the devil); Fortitude 27, Reflex 22, Will 25
Immune disease, poison, sleep
Saving Throws +2
Slam (Standard, at-will)
Reach 2; +16 vs Armor Class; 2d8+5 damage, and the target is dazed (save ends)
 
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Thanee

First Post
Leyra

Continuing to batter down the golem, Leyra aims another bolt of divine light against the construct.


OOC: Sacred Flame on Golem (hit Reflex 33 for 15 damage);
Dagran gains 8 temporary hit points (or can make a saving throw, but I guess the temporary hit points are more useful at this point).
 

Erekose13

Explorer
Mirage follows through with another scorching burst. The beast falls with the last blast.

[sblock=actions]Start of turn: heal 6
Move: na
Minor: na
Standard: atk vs. ref 22 (1d20+16=31, 1d6+12=15)
[/sblock][sblock=stats]Init +13; Perception 16, Insight 21; Vision: Low-Light
HP 34/78; Bloodied 39; Healing Surge 19; Surges/Day 5/8
AC 27; Fort 20, Ref 25, Will 21
Speed 6
Action Points 0/1

Basic Melee +10 vs AC 1d4+1 (Dagger)
Basic Ranged +15 vs AC 1d4+6 (Dagger)

Powers:
Illusory Ambush
Scorching Burst

Infernal Wrath
Wand of Accuracy
Grasping Shadows
Shock Sphere
Fire Burst
Blood Pulse
Shield
Feytouched Drowmesh
Steadfast Boots
Solitaire (Citrine)
Scorching Burst
Second Wind

Phantom Chasm
Fireball
Mordenkainen's Sword
Dimension Door
Feywild Spell Surge
Soul Burn
Headband of Intellect

Potion of Healing
Potion of Regeneration
Deathcap Spores
[/sblock]
 
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Mal Malenkirk

First Post
[sblock=Garrick]Didn't Garrick's attack at post 193 succeed?[/sblock]

[sblock=Garrick]It sure did. As you can see the Golem has only 28 hp left in my last status report. It had 105 in the precedant status report.

105 - 28 = 77

Damage breakdown:

4 Dagran (Miss, hammer rythm)
0 Leyra (miss)
17 Mirage (Scorching burst)
30 Garrick (Deft strike)
26 Kendrick (Twin Strike)

4+17+30+26=77
[/sblock]
 

The Digger

First Post
[sblock=Garrick]Thanks Mal. I didn't look closely enough at his HP and thought maybe somehow I had missed. I can only get very short periods of time to log on to my games at the moment due to family illness and I always did get easily confused :blush: especially now[/sblock]
 

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