jaz0nj4ckal
First Post
The original 1986 version of the Mechwarrior RPG by FASA was 2d6.
That is right...that brings back memories; however, I cannot remember. Was a target number assigned or was it modifiers on the fly?
The original 1986 version of the Mechwarrior RPG by FASA was 2d6.
The target number in Mongoose is 8. Classic had variable target numbers based on how difficult is was perceived to be. I don't recall those numbers because I have been running Mongoose for too long.
In Mongoose Traveller you add bonus from skill and attributes, identical to level and attributes in D&D, then you add or subtract any further modifiers from being aided, really good gear, great range, cover, poor visibility, etc... just like you would in D&D from spells, range, cover, etc...
You can buy new compiled print copies of Classic from Far Future Enterprises. If you want to see it in its original format the $35 CD's are a awesome deal. They contain LOTS of material.
I am not familiar with this system, I will check it out.