Eryx said:2nd Ed psionics worked if you were playing a Dark Sun campaign, as everything (from the guy in the street, to the monsters, to the random cactus in the desert) had psionics.
I've not yet had a chance to try out 3rd ed psionics yet, as no one wants to play one and I've yet to introduce a psionic monster.
I've not read too deeply into 3rd ed psionics but they seem a little more balanced than the old system.
Actually, they worked pretty badly in Dark Sun too. It is just that in Dark Sun everyone played with the same broken rules on the theory that if it is broken for everyone then it is fair.
Eryx said:Not so sure I agree there, as I played DS for many years and never found it as bad as say having psionics in a FR game.