It's only badly worded if we live in a world where people think that tactical movements and bowel movements should be treated in the same way.
*facepalm*
Move actions:
Control a frightened mount
Direct or redirect an active spell
Draw a weapon
Load a hand crossbow or light crossbow
Open or close a door
Mount a horse or dismount
Move a heavy object
Pick up an item
Sheathe a weapon
Stand up from prone
Ready or loose a shield
Retrieve a stored item
Some of these allowed attacks of opportunity before, many did not. For this class? All of them do.... and anything else they can find that qualifies as a move action.
Let me repeat... ANYTHING that qualifies as a move action that occurs within range of the player is now subject to an attack of opportunity.
Oh, and this cat can do it AoE... remember? His TARGET is the only one that needs to perform a move action... or any action that tempts an AoE.
It's unusual that someone who spends as much time on optimization boards as you do would completely gloss over the notion that some class features aren't created equal.
But of course you then go on to say it's balanced because somebody somewhere can cast wish or some other similarly dumbass thing you pawn off as a logical argument and therefore... well.. nevermind.
Mod Edit: We have rules on these forums. One of them is that you don't discuss moderation in-thread. If you have issues, take them up with the staff in e-mail or private message, not in the middle of another discussion. ~Umbran
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