der_kluge
Adventurer
Saeviomagy, I like the wall of iron stupidity. That's pretty funny. Maybe wall of ignorance would be a better name, though. Still...
In case anyone cares, here are my House Rules for Wall of Iron:
Wall of iron – A wall of iron has DR 5/+1, meaning it takes an additional 5 points of damage reduction from non-magic weapons, in addition to the hardness it already possesses. It is not possible to make a strength check to bust through a wall of iron, however a strength DC of 10 +2 per inch of thickness can topple the wall over. This is in addition to any opposed strength check from the other side of the wall, should there be any resistance. A vertical wall without resistance from either side will topple (50% either direction) after a number of rounds equal to the thickness in inches * 10. Creatures with room to flee the falling wall may do so by making successful Reflex saves at a DC 13 + 2 per 5 square feet of dimension. Furthermore, the wall can crush victims of a size category as large as the wall will allow. The wall can crush small and tiny creatures at 5 square feet, medium creatures at 10 square feet, large at 20 square feet, and Huge at 40 square feet. The wall weighs 500 pounds per 5 square feet per inch of thickness. Crushed creatures take 3d6 per 500 pounds of weight of the wall crushing them. It has a duration of 1 hour per caster level.
In case anyone cares, here are my House Rules for Wall of Iron:
Wall of iron – A wall of iron has DR 5/+1, meaning it takes an additional 5 points of damage reduction from non-magic weapons, in addition to the hardness it already possesses. It is not possible to make a strength check to bust through a wall of iron, however a strength DC of 10 +2 per inch of thickness can topple the wall over. This is in addition to any opposed strength check from the other side of the wall, should there be any resistance. A vertical wall without resistance from either side will topple (50% either direction) after a number of rounds equal to the thickness in inches * 10. Creatures with room to flee the falling wall may do so by making successful Reflex saves at a DC 13 + 2 per 5 square feet of dimension. Furthermore, the wall can crush victims of a size category as large as the wall will allow. The wall can crush small and tiny creatures at 5 square feet, medium creatures at 10 square feet, large at 20 square feet, and Huge at 40 square feet. The wall weighs 500 pounds per 5 square feet per inch of thickness. Crushed creatures take 3d6 per 500 pounds of weight of the wall crushing them. It has a duration of 1 hour per caster level.