Wippit Guud
First Post
Actually, people are missing an important line in the spell:
So, if the race gets bonusus to skills or free feats, you get them.
Based on that, going by the monsters in 3.5 MM, here's what you got to choose from, for all bonuses:
Bugbear - +3 natural armor, +4 move silently
Derro - +4 hide, +4 move silently
Gnoll - +1 natural armor
Goblin - +4 move silently, +4 ride
Hobgoblin - +4 move silently
Kobold - +1 natural armor, +2 craft traps, +2 profession miner, +2 search
Lizardfolk - +5 natural armor, hold breath, +4 jump, +4 swim, +4 balance
Locathah - swim 60, gills, +3 natural, +8 swim checks for special actions
Merfolk - swim 50, gills, +8 swim checks for special actions, take 10 on swim regardless of surroundings
Orc - no benefits
Troglodyte - +6 natural, +4 hide (+8 in rocky settings)
Plus all the PC races
Physical qualities include natural size, mundane movement capabilities (such as burrowing, climbing, walking, swimming, and flight with wings, to a maximum speed of 120 feet for flying or 60 feet for nonflying movement), natural armor bonus, natural weapons (such as claws, bite, and so on), racial skill bonuses, racial bonus feats
So, if the race gets bonusus to skills or free feats, you get them.
Based on that, going by the monsters in 3.5 MM, here's what you got to choose from, for all bonuses:
Bugbear - +3 natural armor, +4 move silently
Derro - +4 hide, +4 move silently
Gnoll - +1 natural armor
Goblin - +4 move silently, +4 ride
Hobgoblin - +4 move silently
Kobold - +1 natural armor, +2 craft traps, +2 profession miner, +2 search
Lizardfolk - +5 natural armor, hold breath, +4 jump, +4 swim, +4 balance
Locathah - swim 60, gills, +3 natural, +8 swim checks for special actions
Merfolk - swim 50, gills, +8 swim checks for special actions, take 10 on swim regardless of surroundings
Orc - no benefits
Troglodyte - +6 natural, +4 hide (+8 in rocky settings)
Plus all the PC races