der_kluge
Adventurer
I suspect this has already been discussed, but I finally got around to really reading the new DR rules. I both like them, and hate them at the same time.
For instance, I like the skeletons 5/bludgeoning DR, and I like that they stack with ANDs or ORs. So, some demons have a DR against Lawful OR Good or Cold, etc. Some have multiple DRs Cold AND Iron, for example. I really like that.
What I hate, is the generic "magic" and the ill-begotten "Epic" categories. I also don't like the "adamantine" category. Adamantine is just a really hard metal, and makes a good set of armor, but it doesn't follow that it would also make a good sword, or mace, for that matter.
So, in my house rules, I've replaced "Adamantine" with +3 weapon. And I'm still using the magic bonus from 3.0 with regards to the DR of dragons. No way anyone is taking down an ancient wyrm with a +1 anything.
And epic is still +5.
For instance, I like the skeletons 5/bludgeoning DR, and I like that they stack with ANDs or ORs. So, some demons have a DR against Lawful OR Good or Cold, etc. Some have multiple DRs Cold AND Iron, for example. I really like that.
What I hate, is the generic "magic" and the ill-begotten "Epic" categories. I also don't like the "adamantine" category. Adamantine is just a really hard metal, and makes a good set of armor, but it doesn't follow that it would also make a good sword, or mace, for that matter.
So, in my house rules, I've replaced "Adamantine" with +3 weapon. And I'm still using the magic bonus from 3.0 with regards to the DR of dragons. No way anyone is taking down an ancient wyrm with a +1 anything.
And epic is still +5.