D&D 3E/3.5 3.5 Darkness Spell - Otherwise known as "Huh?"

Plane Sailing said:
Just remembered another issue with the "old" form of darkness - what if someone cast illusory darkness? he knows its an illusion and can see through it, but any foes who don't spot the illusion are blinded (I've heard of it used that way, even if I don't particularly agree with it myself!)
I would just allow a normal save (Will) to see completely through it. Maybe a situational modifier depending on the setup.
 

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Plane Sailing said:
Just remembered another issue with the "old" form of darkness - what if someone cast illusory darkness? he knows its an illusion and can see through it, but any foes who don't spot the illusion are blinded (I've heard of it used that way, even if I don't particularly agree with it myself!)

Per the rules, the foes would get a will save to ignore the illusion as soon as they interacted with it by trying to see through it. If any of them make it, they can grant their allies another save. Its a fun tactic, but not as powerful as it appears at first glance.
 

An enemy cast darkness a couple of months ago (3.5 darkness). All I can say is that we forgot about it most of the time, and apparently 3.5 darkness is much easier to deal with than 3.0 darkness. Area effect spells that change the rules of battle are very complicated to deal with.
 

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