hewligan
First Post
RFisher said:To take the Mac analogy, to these people it wasn't like a new, faster Mac coming out. It was as if Apple discountinued all Macs when releasing the iPhone & called the iPhone the new Mac.
I think that analogy would only be true if WoTC were not releasing a roleplaying Pen and Paper game, but had, say, decided to ditch DnD for a full MMORPG experience. This is still a roleplaying game. It will carry the same name, have many similarities, but is an updated version.
To keep to the Mac analogy, this would like Apple replacing their PowerBook G4 with the MacBook with Intel. Dropping PPC, and renaming it annoyed a lot of people, but it was still a recognisable product iteration, not a divergence to a new product line. The iPhone is a completely different product category.
All we are talking about here is a new revision of a 33 year old game. There was ODD in 74, DnD in 77 and AD&D in 78, then second edition AD&D in 89?, then they were partially revised themselves in 95, then 3.0 in 2000?, then 3.5 in 2003.
Now, it may be too soon for some people, but that is clearly not an issue for new recruits. For them it may be a question of being too late. Has WoW and equivalents given WoTC a chance to entice more players, or does it make DnD irrelevant to most people?
In my mind, looking at it from the expansion of the hobby through new recruits - 3 failed. WoTC appear to be aware of this and are targetting 4 to bring in new players. Lets make it easier to pick up and play, but lets still keep in DnD. I applaud that sentiment. Will it work? Who knows, but the idea is right.
I know it displeases some existing players, but they absolutely must recruit new people to this hobby to keep it healthy, and I don't see 3 doing that. It is, in short, worth a shot!