Neonchameleon
Legend
What do you want to play? For all they have the same name, they are very different games. To pick, I'd ask two questions:
1: The Shotgun Question. In a Holywood Action Movie when someone is shot with a shotgun they are knocked backwards. Does this (a) make you roll your eyes because it would never happen in the real world or (b) make you say "Cool!" as long as it's applied consistently in the story/world?
2: Strategy vs Tactics. Would you prefer to (a) have many battles that are over before they have started because of superior planning other than due to the dice gods, and the ability to win strategically enough to do the job of the rest of your team or (b) have less magical flexibility, fights that are tense and something approaching fair (the PCs win supposedly balanced fights but get beaten up along the way - good strategy and tactics really help but aren't as overwhelming) and niche protection so that every member of the party is competent in his/her own right and has something to contribute.
In both cases 3.5/Pathfinder is (a) and 4e is (b)
1: The Shotgun Question. In a Holywood Action Movie when someone is shot with a shotgun they are knocked backwards. Does this (a) make you roll your eyes because it would never happen in the real world or (b) make you say "Cool!" as long as it's applied consistently in the story/world?
2: Strategy vs Tactics. Would you prefer to (a) have many battles that are over before they have started because of superior planning other than due to the dice gods, and the ability to win strategically enough to do the job of the rest of your team or (b) have less magical flexibility, fights that are tense and something approaching fair (the PCs win supposedly balanced fights but get beaten up along the way - good strategy and tactics really help but aren't as overwhelming) and niche protection so that every member of the party is competent in his/her own right and has something to contribute.
In both cases 3.5/Pathfinder is (a) and 4e is (b)