Voadam Reborn
Do you allow the buying off LA rule from Unearthed Arcana
http://www.d20srd.org/srd/variant/races/reducingLevelAdjustments.htm
I have an aasimar wizard heading to loremaster concept.
Voadam the Green Wizard
Aasimar Wizard 7
Feats: Craft Wand, Craft Wondrous Item, Extraordinary Artisan, Scribe Scroll, Skill Focus: Knowledge Planar, All martial weapons
Str 12
Dex 14
Con 16
Int 17
Wis 10
Cha 12
Hp 4+18+21=43
AC 12 (+2 dex) Touch 12, FF 10
F +5 R +4 W +5
Init +2
BAB +3
Grapple +4
Skills:
Concentration +13 (10 ranks, +3 con)
Diplomacy +3 (1 Cha, +2 synergy)
Knowledge Arcane +13<15> (10 ranks, +3<5> int)
Knowledge History +4<6> (1 rank, +3<5> int)
Knowledge Local +4<6> (1 rank, +3<5> int)
Knowledge Nature +4<6> (1 rank, +3<5> int)
Knowledge Nobility +8<10> (5 ranks, +3<5> int)
Knowledge Planar +16<18> (10 ranks, +3<5> int, +3 skill focus)
Knowledge Religion +5<7> (2 ranks, +3<5> int)
Listen +2 (+2 racial)
Spot +2 (+2 racial)
Spellcraft +13 (7 ranks, +3 int)
Languages: Common, Celestial, Abyssal, Orcish, Giant
Eqipment: 27K, crafting items = 3/8 market price, spells for spellbook = 50xspell level.
scroll level 4 262.5
scroll level 3 140.625
scroll level 2 56.25
scroll level 1 9.375
scroll level 0 4.6875
wand of knock 1,687.5
wand of web 1,687.5
wand of grease 281.25
wand of comprehend languages 281.25
headband of intellect +4 6,000
blessed book 4,687.5
handy haversack 2,000
winged boots 6,000
120 spell levels for spellbook 6,000
8 level 1 scrolls: disguise selfx2, endure elements, identify, mount, obscuring mistx2, silent imagex2, 175
4 level 2 scrolls: locate object, see invisibility, resist energy, mirror image 225
2 scrolls of dispel magic 462.6
2 scrolls: water breathing, tiny hut 281.3
1 scroll remove curse 262.5
899.9 gp
Spells: all, 8, 4, 4, 4, 2 +120 levels
0 all
1 comprehend languages, charm person, color spray, disguise self, endure elements, grease, identify, mage armor, magic missile, mount, obscuring mist, shield, silent image,
2 fox's cunning, false life, invisibility, knock, locate creature, mirror image, resist energy, see invisibility, scorching ray, web,
3 dispel magic, fly, haste, slow, secret page, tiny hut, water breathing,
4 dimension door, remove curse, wall of ice,
Voadam heard Gamad scream and spun around to see the deformed dwarf had once again pulled out the Fragment of the Rod of Law. "I see Darkness, it is coming … Nooooo!" Gamad wailed. Then all turned black as the Queen of Chaos used Gamad's contact to send her power bubbling through the artefact and banish the heroes to the corners of the multiverse with her raw power.
Voadam recognized the tearing of a planar rift having experienced these before. But there was more this time. Raw Chaos flowed through the rift, warping into the demon hunter and changing him, robbing him of some of his humanity, changing him.
He awoke alone. He felt different and quickly took stock of his situation. His singed black robes were quickly mended by a cantrip. By the stars he was no longer on the same world. Voadam cursed. "
Again."However there was also something new within himself, he could see in the dark. When he focused on the fact that it was dark a brightness welled up from within him, illuminating the night as if it was full day.
The demon hunting wizard saw the lights of a city in the distance then narrowed his eyes as he took in the details. The lights were too high for a normal city. The buildings in this city were floating in the air. He decided to head there once he got his bearings, he would have to determine what world he was now on and see if he could find out whether the Queen, the Lord, or the Vaati were active here. He also needed to figure out what had happened to him. Likely this would take money and connections he did not have at the moment. No stranger to the mercenary life or starting anew on unknown worlds Voadam would have to begin all over again. He needed to know more and a magical settlement was a good place to begin. Likely there would be some opportunities for a wizard like himself who was not averse to facing dangers.
A few days later Voadam had enmeshed himself with local sages, avidly diving into all the lore of the land he could acquire. The dream plane was connected to this world, though possibly different from the one he knew from Segmenta. It looked like Chaos was here as well though known locally under the name of Madness. The planes moved in and out of conjunctions with this world of Eberron, though there were some permanent overlap sites such as the city which allowed for the floating cities. The local cosmology posited the world as being composed of three dragons, the sky above, the land below, and the land itself. There were a number of deities in the local faiths, though all were new to the world-traveller.
He was delighted to find that low level magic was pervasive and minor crafters, locally known as magewrights, seemed as common as mundane smiths. Dragonmarks were new to him but Voadam quickly learned of their import for the world's commerce and politics along with the influence of the dragonmarked houses. There were airships similar to the spelljammers he had flown and crafted in the past, though these were powered by bound elementals and not helms. Warforged, sentient pseudo-golem's crafted to be warriors in the last continent-wide war, walked the streets now seeking their place in the world.
Learning of an offer of employ by major Houses for "hale adventurers" to explore a giant filled continent Voadam began to learn giantish and sought out the position.
Tactically Voadam is very much into using field control spells to channel enemies into positions where his allies can concentrate fire on them. He also has a great store of lore on a wide variety of topics and likes to maintain access to a wide variety of utility magics to handle many situations.