Aeolius
Adventurer
"Heirs of Turucambi", now a mid-level campaign, is recruiting for new blood!
PCs begin with 45,010 XP and must have a natural swim speed as well as the ability to breathe underwater without the use of magic. I allow use of all WotC 3.5e books and supplements, so long as they are intended for the World of Greyhawk. No evil PCs, please.
While the adventure has explored such regions as Turucambi and the Sinking Isle, the party is currently adventuring in the waters beneath The Jungle of Lost Ships, the Weed-Sea itself!
My games tend to be role-play heavy and combat light, with an emphasis on story over stats. Entire game sessions may involve PC and NPC banter and exploration, without an instance of melee.
The main protagonist is Xaetra, a spirit hag now inhabiting an eidolon construct fashioned of ambergris. The party seeks the means to restore Xaetra to life, so that their nemesis might be weakened or destroyed.
The main antagonist is Diadema, the blackwater hag., an undead amalgamation comprised of a sea hag, salt hag, and the deathlock of Xaetra herself.
Diadema seeks to drain the sea itself, awakening three magical maelstroms created to drain water through a planar portal into the hollowed caverns of the lesser moon, Celene. There, imprisoned by Dagon, are the daughters he sired by his union with Olhydra.
The game meets Sunday nights from 9pm-Midnight (Eastern) in an IRC channel (chat room). More information can be found at Squidieval | The Home of Undersea Adventures .
PCs begin with 45,010 XP and must have a natural swim speed as well as the ability to breathe underwater without the use of magic. I allow use of all WotC 3.5e books and supplements, so long as they are intended for the World of Greyhawk. No evil PCs, please.
While the adventure has explored such regions as Turucambi and the Sinking Isle, the party is currently adventuring in the waters beneath The Jungle of Lost Ships, the Weed-Sea itself!
My games tend to be role-play heavy and combat light, with an emphasis on story over stats. Entire game sessions may involve PC and NPC banter and exploration, without an instance of melee.
The main protagonist is Xaetra, a spirit hag now inhabiting an eidolon construct fashioned of ambergris. The party seeks the means to restore Xaetra to life, so that their nemesis might be weakened or destroyed.
The main antagonist is Diadema, the blackwater hag., an undead amalgamation comprised of a sea hag, salt hag, and the deathlock of Xaetra herself.
Diadema seeks to drain the sea itself, awakening three magical maelstroms created to drain water through a planar portal into the hollowed caverns of the lesser moon, Celene. There, imprisoned by Dagon, are the daughters he sired by his union with Olhydra.
The game meets Sunday nights from 9pm-Midnight (Eastern) in an IRC channel (chat room). More information can be found at Squidieval | The Home of Undersea Adventures .