Immutability
Abjuration
Level: Brd ?, Sor/Wiz ? (help me here!)
Components: V, S, M (should M cost gp?)
Casting: 1 action
Range: Touch
Target: One creature
Duration: 10 minutes/level (see text)
Saving Throw: None
Spell Resistance: Yes (harmless)
The character wards the subject against spells that alter form and substance. The subject gains a +4 enhancement bonus to Fortitude saves against transmutations. If the subject is the character, it gains a +8 bonus instead. If any such transmutations effect the character at the time of casting, the character makes new saving throws against each.
The spell ends whenever the subject fails a Fortitude save against a transmutation (even a harmless one) or uses the shapechange action given by spells such as polymorph self.
Sabotage Teleportation
Transmutation
Level: Sor/Wiz 6
Components: V, S, F
Casting: 1 action
Range: Medium
Target: One living creature
Duration: 1 round/level
Saving Throw: No
Spell Resistance: Yes
The character creates a field of magical energy that hampers the subject's ability to navigate through the Astral Plane. Any teleportation ability used by the subject is immediately off target (even teleport without error).
An off target teleport arrives 1d10x1d10 percent of the total distance off target in a random direction. For example, if the subject was teleporting 200 feet using dimension door, and the two dice rolls were 4 and 7, the character would be off target by 28%, or 56 feet, in a random direction.
Focus: A jade yardstick with golden plate markings, costing at least 200 gp.
Paradigm Shift
Enchantment (Compulsion) [Mind-Affecting]
Level: Sor/Wiz 7
Components: V, S
Casting: 1 action
Range: Medium
Target: One living creature
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes
The subject's view towards the world is permanently changed by the character's spell, having one of the following forms:
Bitterness: The subject's opinion of other people decreases, causing him to believe people are against him more than with him. All of the subject's relationships shift down one level on the NPC Attitude Table, and the subject is incapable of having a helpful relationship with anyone. Paradigm shift (bitterness) counteracts the effects of paradigm shift (compassion).
Compassion: The subject's opinion of other people increases, causing him to believe people are with him more than against him. All of the subject's relationships shift up one level on the NPC Attitude Table, and the subject is incapable of having a hostile relationship with anyone. The subject is compelled not to initiate conflict between himself and anyone else (although the subject reacts to conflict normally). Paradigm shift (compassion) counteracts the effects of paradigm shift (bitterness).
Confidence: The subject's opinion of himself increases, improving his morale. He receives a +2 morale bonus to saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. He also perceives his allies to gain a similar bonus and have the odds stacked in their favor. Paradigm shift (confidence) counteracts the effects of paradigm shift (depression).
Depression: The subject's opinion of himself decreases, worsening his morale. He suffers a -2 morale penalty to saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. He also perceives his allies to suffer similar penalties and have the odds stacked against them. Paradigm shift (depression) counteracts the effects of paradigm shift (confidence).
In any case, the effects of paradigm shift cannot be dispelled or removed using remove curse or even limited wish. Only greater restoration, miracle, wish, or the proper form of paradigm shift can restore the subject.
Once a certain form of the spell has taken hold, casting it another time on the subject has no effect.
Abjuration
Level: Brd ?, Sor/Wiz ? (help me here!)
Components: V, S, M (should M cost gp?)
Casting: 1 action
Range: Touch
Target: One creature
Duration: 10 minutes/level (see text)
Saving Throw: None
Spell Resistance: Yes (harmless)
The character wards the subject against spells that alter form and substance. The subject gains a +4 enhancement bonus to Fortitude saves against transmutations. If the subject is the character, it gains a +8 bonus instead. If any such transmutations effect the character at the time of casting, the character makes new saving throws against each.
The spell ends whenever the subject fails a Fortitude save against a transmutation (even a harmless one) or uses the shapechange action given by spells such as polymorph self.
Sabotage Teleportation
Transmutation
Level: Sor/Wiz 6
Components: V, S, F
Casting: 1 action
Range: Medium
Target: One living creature
Duration: 1 round/level
Saving Throw: No
Spell Resistance: Yes
The character creates a field of magical energy that hampers the subject's ability to navigate through the Astral Plane. Any teleportation ability used by the subject is immediately off target (even teleport without error).
An off target teleport arrives 1d10x1d10 percent of the total distance off target in a random direction. For example, if the subject was teleporting 200 feet using dimension door, and the two dice rolls were 4 and 7, the character would be off target by 28%, or 56 feet, in a random direction.
Focus: A jade yardstick with golden plate markings, costing at least 200 gp.
Paradigm Shift
Enchantment (Compulsion) [Mind-Affecting]
Level: Sor/Wiz 7
Components: V, S
Casting: 1 action
Range: Medium
Target: One living creature
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes
The subject's view towards the world is permanently changed by the character's spell, having one of the following forms:
Bitterness: The subject's opinion of other people decreases, causing him to believe people are against him more than with him. All of the subject's relationships shift down one level on the NPC Attitude Table, and the subject is incapable of having a helpful relationship with anyone. Paradigm shift (bitterness) counteracts the effects of paradigm shift (compassion).
Compassion: The subject's opinion of other people increases, causing him to believe people are with him more than against him. All of the subject's relationships shift up one level on the NPC Attitude Table, and the subject is incapable of having a hostile relationship with anyone. The subject is compelled not to initiate conflict between himself and anyone else (although the subject reacts to conflict normally). Paradigm shift (compassion) counteracts the effects of paradigm shift (bitterness).
Confidence: The subject's opinion of himself increases, improving his morale. He receives a +2 morale bonus to saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. He also perceives his allies to gain a similar bonus and have the odds stacked in their favor. Paradigm shift (confidence) counteracts the effects of paradigm shift (depression).
Depression: The subject's opinion of himself decreases, worsening his morale. He suffers a -2 morale penalty to saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. He also perceives his allies to suffer similar penalties and have the odds stacked against them. Paradigm shift (depression) counteracts the effects of paradigm shift (confidence).
In any case, the effects of paradigm shift cannot be dispelled or removed using remove curse or even limited wish. Only greater restoration, miracle, wish, or the proper form of paradigm shift can restore the subject.
Once a certain form of the spell has taken hold, casting it another time on the subject has no effect.
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