As I said, a change for worse for no practical reason.
Though it was unintentional, I might have just listed four practical reasons for the change. (see previous post)
As I said, a change for worse for no practical reason.
Then why do you complain about him being fast in the first place?[Because he's a little agile guy that has evolved to be good at scampering about?
And why?Because a smarmy demihuman should be at least as fast as your average farmhand?
Because its a bit ludicrous that my olympic gymnast Dexterity halfling rogue is slower than the bartender?
Because Size S and M bipeds all have speeds of 30 for simplicity's sake?
It has a tiny effect on game mechanics, but a big effect on verisimilitude when small races are now suddenly as fast as normal ones. As I said, a change for worse for no practical reason.
Suddenly we're playing 13th Age and nobody cares about tradition any more, or picking up a game that we can all recognize as D&D.
Then why do you complain about him being fast in the first place?[
And why?
I don't really see many gymnasts running sprints. And in the end, no matter how agile a housecat is, a tiger is faster. Size simply matters.
Maybe I am wrong but I believe the average RPG gamer is smart enough to remember such things when playing.
I do not care about tradition or "feeling like D&D". As long as you do not start calculating speed out of the stats a speed penalty for smaller races simply makes sense.
There are more than a few gameplay reasons for the change.
As for 'verisimilitude' reasons, I think it's obvious a halfling should not be slower than a goblin. Beyond that, I'm not convinced at all a halfling should be slower than a human at anything but some long distance run. In combat, the 'sprinting' capabilities of a short-legged demihuman would seem comparable to that of a human. The fastest running backs in the NFL are around 5'9", and they are twice as fast as the hulking linemen who tower over them. I suppose if you view Dwarves as actually having some pathological condition like Achondroplasia then yeah, they'd be pretty slow (and they'd be probably pretty poor at swinging a battleaxe as well). But I digress, it seems a pretty insignificant thing to fuss about.
Ultimately I would like to hear how making the speed all Core Races 30 somehow pours icewater on the fun of your game, or anyone's (besides Gorgoroth's).
Then why didn't you list any of them?
And why should the halfling be faster than the same sized goblin? If you suggest to calculate speed with the attributes instead of having a fixed speed per race I agree. But as this is not the case and will not happen I don't see why the halfling should be faster than the goblin or why the twice as large human should not be faster than any of them.
Because things making sense is fun for me and this rule is not. How many people with dwarfism do you see competing in sports and being as fast as normal sized runners?
And the bucket is already quite full...
I did. Foremost among them is there is no good reason for differing speeds among small humanoids (goblin vs halfling).Then why didn't you list any of them?
Just because you believe 'big stuff is faster than small stuff' does not make that resemble reality.I don't see why the halfling should be faster than the goblin or why the twice as large human should not be faster than any of them.
I think one thing makes sense to you, the rules of 3rd edition, and this is different from that - so you dislike it.Because things making sense is fun for me and this rule is not.